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计算机图形学算法演示.rar
- 这是一个简单的图形学算法的演示-This is a simple demonstration of the graphics algorithm
计算机图形学算法演示
- 这是一个简单的图形学算法的演示-This is a simple demonstration of the graphics algorithm
Draw_Line_circle_fill.rar
- 扫描线种子填充算法的OpengGL+MFC实现。 本程序是在上次的画直线、画圆的程序上修改的,添加了扫描线填充算法,使用OpenGL+MFC实现。,Scan line seed fill algorithm OpengGL+ MFC to achieve. This procedure is a straight line in the last painting, drawcircle procedural changes, add a scan line fill algorithm, th
shiyan4
- 了解二维图形裁剪的原理(点的裁剪、直线的裁剪、多边形的裁剪),利用VC+OpenGL实现直线的裁剪算法。 2.实验内容: (1) 理解直线裁剪的原理(Cohen-Surtherland算法、梁友栋算法) (2) 利用VC+OpenGL实现直线的编码裁剪算法,在屏幕上用一个封闭矩形裁剪任意一条直线。 (3) 调试、编译、修改程序 -Understanding of the principles of cutting two-dimensional graphics (p
angel_11
- 这是根据Bresenham算法做的画直线程序,用vc实现 更加接近实际情况-This is done under the Bresenham algorithm paintings linear process, with vc achieve a more closer to reality
pingjie
- 基于图像的绘制技术不仅可以弥补传统基于几何绘制技术的不足,而且能给出更丰富的图像显示. 文中从实际应用出发,提出并实现了图像拼接新算法,并在此基础上,利用OpenGL的纹理映射技术,将全景 图像作为纹理图像映射到由OpenGL预先构造出的虚拟视点空间上,并实现了虚拟场景的全景漫游.-Image-based rendering technology not only can make up for the traditional geometry-based rendering techn
zj
- OPENGL画动态直线用Brashem算法实现-OPENGL draw a straight line with the dynamic algorithm Brashem
CG1
- 一个opengl下的图形学实验,展示了DDA算法画直线、中点Bresenham算法画直线、改进Bresenham算法画直线、八分法绘制圆等算法的c语言实现,结果采用每秒逐点画出,清晰明了-Opengl graphics under an experiment to demonstrate the DDA algorithm for drawing a straight line, the mid-point Bresenham algorithm for drawing a straight l
circlePaint
- opengl编写的一个基本的画直线算法 太原理工大学习题作业-opengl prepared a basic draw a straight line algorithm operation Taiyuan University of Technology Exercises
Surtherland
- 利用VC+OpenGL实现直线的编码裁剪算法,在屏幕上用一个封闭矩形裁剪任意一条直线。-Using VC+ OpenGL to achieve a straight line cutting the coding algorithm, on the screen in a closed arbitrary rectangular cutting a straight line.
1111111111111111
- 个有OPENGL实验的一个裁剪算法,用的是 sutherland-cohen的算法-an experimental OpenGL is a cutting algorithm, using the Sutherland-cohen algorithm-OPENGL experiments which have a cutting algorithm is used in the sutherland-cohen algorithm-an experimental OpenGL is a cutt
opengl
- 本代码是简单的opengl源代码 主要功能是创建了一个三角形和一个矩形 利用Opengl实现直线光栅的DDA算法-The code is a simple source code opengl main function is to create a triangle and a rectangle using Opengl linear grating DDA algorithm
zhaolong-----shujuwajue
- 一个经典数据挖掘算法的实现 1、 实现经典数据挖掘算法k-means 2、 使用数据挖掘算法从数据集中发现知识 -A classic data mining algorithm is realized 1, realize the classic data mining algorithm k- means 2, the use of data mining algorithm from the dataset found knowledge
include2
- 了解二维图形裁剪的原理(点的裁剪、直线的裁剪、多边形的裁剪),利用VC+OpenGL实现直线的裁剪算法。-Understanding of the principles of cutting two-dimensional graphics (point of cutting, cutting a straight line, polygon clipping), the use of VC+ OpenGL to achieve a straight line cutting algorithm
TestAStart
- 一个改进的A*算法,用OPENGL展示结果-An improved A* algorithm, the results show with OPENGL
Axing
- 使用Visual C++ 6.0 和 OpenGL演示的A*算法-Using Visual C++ 6.0 and OpenGL demonstration A* algorithm
Diamond
- 在OpenGL环境下,用中点画线算法实现金刚石图案的绘制-The dotted line with diamond pattern drawing algorithm
A-LightWave-3D-Plug
- 一种3D头发建模插件介绍,算法可能有一些麻烦,但效果很好。-A lightwave 3d plug-in for modeling long hair
Robot-with-a-skeleton
- 该代码是用vc编的,在opengl环境下实现的机器人仿真,此机器人是带有骨架的,是个很好的机器人模型,为opengl研发机器人仿真提供了相应的算法!-The code is compiled with vc, in opengl environment to achieve the robot simulation, the robot is of a skeleton, a robot is a good model for the development of robot simulatio
一个OPENGL的填充算法
- 一个OPENGL的填充算法,可以运行正确,用MFC做。多变形扫描线算法(A OPENGL filling algorithm, can run correctly, do with MFC. Multi deformation scanning line algorithm)