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Bubble
- 在三维场景中绘制两个球体,一个纹理贴图,一个启用颜色混合实现透明效果。使用鼠标可以托动任意球体,当球体叠加时,托动的是离屏幕最近的球体-Draw three-dimensional scene in two spheres, a texture, color mixing to achieve a transparent effect is enabled. Use the mouse to drag the arbitrary sphere, when the ball stack, the
Bubble
- VC++中采用OpenGL实现一个纹理冒泡的特效 txt格式的-In VC++ using OpenGL a texture bubbling effects txt format
bubble
- NVIdia Tegra 2. OPENGL testing with shaders. Bubble.