搜索资源列表
ReadDXF.doc
- OpenGL是美国SGI公司最新推出的一套开放式的三维图形软件接口,适用于广泛的计算机环境,从个人计算机到工作站,OpenGL都能实现高性能的三维图形功能。OpenGL本身不仅提供对简单图元的操作和控制,还提供了许多函数用于复杂物体的建模。但是,我们通常喜欢使用AutoCAD和3DS及3Dmax等工具来建立模型,并且我们已经有了很多这样的模型,那么我们如何才能资源共享,避免重复劳动呢?利用CAD图形标准数据交换格式—DXF格式,我们就能很容易地实现资源共享,而不需要重复建模。 -SGI Open
OpenGL_BlueBook
- OpenGL Blue Book Introduction: The OpenGL graphics system is a software interface to graphics hardware. (The GL stands for Graphics Library.) It allows you to create interactive programs that produce color images of moving three− dimensi
SimuCenter1
- SimuCenter是基于C++和OpenGL技术的仿真软件系统,采用前卫的模块组态方式编辑文档,在您的轻松点击之中,便可实现复杂系统的逼真仿真。该系统目前主要用于控制领域,可用于工业生产,航空,航海,天体运行等系统的仿真,也可作为CAI教学软件使用。 -SimuCenter is based on the C and OpenGL technology system simulation software, using cutting-edge module configuration t
3DSMAX_OpenGL_FlightSimulate
- 三维建模软件与OpenGL相结合的飞行仿真的实现方法。利用建模软件建立飞机模型,并将其转换为OpenGL的c代码,在VC++开发环境中实现了飞机模型的控制与显示、三维场景的模拟、以及场景与模型的结合。-Three-dimensional modeling software and OpenGL combining realize Ways of flight simulation. Use of modeling software to establish the aircraft model,
OGLGUIDE.ZIP
- The OpenGL graphics system is a software interface to graphics hardware. (The GL stands for Graphics Library.) It allows you to create interactive programs that produce color images of moving three-dimensional objects. With OpenGL, you can control co
3DSFileLoader
- 3ds文件阅读器 可以通过建模软件建立模型 然后通过文件导入程序 最后通过opengl控制实现动画的效果-3ds file reader through the modeling software can model the procedure and then file into the final opengl control through the realization of the effect of animation
intro_ogl
- Programming with OpenGL: An Introduction OpenGL, the standard software interface for graphics hardware, allows programmers to create interactive 2D and 3D graphics applications on a variety of systems. With OpenGL you can create high-quality color
OpenGL-Programming-Guide-2rd
- OpenGL编程指南非扫描版:内容为英字原文。-The OpenGL graphics system is a software interface to graphics hardware. (The GL stands for Graphics Library.) It allows you to create interactive programs that produce color images of moving three-dimensional objects. With
GXRS2010-135
- GLExpert is a component of NVPerfKit that helps OpenGL developers by identifying errors and performance issues. GLExpert is controlled using the GLExpert tab of the NVIDIA Developer Control panel. You can choose what level of debugging informati
control
- vc++6.0开发环境下完成和三维制图软件solidworks的动态链接-vc 6.0 development environment and three-dimensional mapping software to complete the dynamic link solidworks
bultiplexing-occurrence
- Windows mouse control software