搜索资源列表
2DCube
- 不使用DirectX或OpenGL作成的3D立方体效果 作者: po 不使用DirectX或OpenGL而实现的3D立方体效果-not use DirectX or OpenGL 3D cube make the results Author : po not use DirectX or OpenGL and 3D cube achieve results
VisualC++OpenGLDirectX
- Visual C++ OpenGL DirectX 三维动画编程宝典源代码-Visual C DirectX OpenGL 3D animation programming source code book
VisualC++OpenGLDirectX
- [Visual C++ OpenGL DirectX 三维动画编程宝典][CH]-[Visual C OpenGL 3D animation programming DirectX book] [CH]
Move_3D
- 这是用Visual Basic写的不使用DirectX和OpenGL实现可转动的三维框架并可以计算帧频。-This is written in Visual Basic do not use DirectX and OpenGL 3D rotation can framework and frame rate can be calculated.
NoDxGL
- 不使用DirectX或OpenGL而实现的3D立方体效果。 -not use DirectX or OpenGL and 3D cube to achieve the effect.
fcitx3
- jVisual C++ OpenGL DirectX 三维动画编程宝典.pdf GameRes Readme.txt 密码:gameres.txt -jVisual C OpenGL 3D animation programming DirectX book. Pdf Gam eRes Readme.txt Password : gameres.txt
2DCube
- 不使用DirectX或OpenGL作成的3D立方体效果-not use DirectX or OpenGL 3D cube make the results
CEGUI-0.5.0b
- 3D GUI.非常全面,支持directx,opengl.控件齐全,适合game,3D应用等开发项目。-3D GUI. Very comprehensive support directx and opengl. Controls complete, suitable game, 3D application development projects.
S6
- Charles River Media - ShaderX3 - Advanced Rendering with DirectX and OpenGL (2004) Section 6 - 3D Engine Design
OpenG
- Visual C++ OpenGL DirectX 三维动画编程宝典.用于抱住爱好者进行OPenGL的学习。-Visual C++ OpenGL DirectX 3D Animation and Collection. OPenGL enthusiasts for clinging to learning.
Visual_C_OpenGL_DirectX_3D_Program
- 《Visual C++ OpenGL DirectX三维动画编程宝典》电子书,扫描版-Visual C++ OpenGL DirectX 3D program
Introduction.to.3D.Game.Programming2
- 龙书第二版,里面主要讲了是shader编程,并且里面的例子很好,适合初学shader编程的同学-Introduction.to.3D.Game.Programming.with.DirectX.9.0c.Shader.Approach is awesome. The examples in this book is pretty good, and fit for shader beginners.