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Opengl_jiaocheng
- 一篇对初学者学习OpenGL编程很有益的简单易懂的电子教程-one pair of beginners learning OpenGL Programming very useful simplified electronic directory
Simplifier
- 利用VC++和OpenGL编写的模型简化的例子,有完整的源代码,并通过调试,有相关的简化算法。-VC + + and OpenGL prepared by the simplified model example of a complete source code, Debugging and adopted, the simplified algorithm.
opengl_test_lod
- 地形渲染,使用OPENGL 和 C++,使用ROAM经典算法,LOD算法化简提高效率,完成对场景的浏览。-Rendering, use the OPENGL and C++, using the classical algorithm ROAM, LOD algorithm is simplified to improve efficiency, complete view of the scene.
nehe-opengl-chinese-all-version
- nehe OPENGL 简体中文教程48课完全版,每课含示例代码,极品-Simplified Chinese nehe OPENGL Tutorial Lesson 48 full version, including sample code for each class, the best! ! !
AAAHrzmove
- OpenGL 3.1将此前引入的OpenGL着色语言“GLSL”从1.30版升级到了1.40版,通过改进程序增强了对最新可编程图形硬件的访问,还有更高效的顶点处理、扩展的纹理功能、更弹性的缓冲管理等等。宽泛地讲,OpenGL 3.1在3.0版的基础上对整个API模型体系进行了简化,可大幅提高软件开发效率。-OpenGL 3.1 will be introduced in the previous OpenGL shading language \"GLSL\" from version 1.3