搜索资源列表
Space Invader
- 这是一个界二2在D与3D之间的一个小游戏, 界面柔和,蛮好玩的!! 主要是用到了VC中的OPENGL-This is a profession in 2 2 D and 3D among a small game, interface soft, quite fun! ! Mainly used by the VC OpenGL! !
myterrain1
- 《OpenGL三维图形系统开发与实用技术(高级编程篇)》第4章内容,一个地形显示程序-"OpenGL 3-D graphics system development and practical skills (Advanced Programming Part 1)" Chapter 4, a topographic display program
A09
- 二维树,实现一个三维的树林空间,优点可以减小程序的体积。能实现三维的效果,它把二维树的正面始终对着视点,从而可见的总是一棵树,而不会出现失真-two-dimensional tree, to achieve a three-dimensional space woods advantage of the procedure can reduce the volume. To achieve the 3-D effect, two-dimensional tree always facing th
Integrating_csharp_and_OpenGL
- 一个在C#中调用OpenGL的例子,大家可以为快速开发三维方面的场景时得到一个参考-1 in C# Calling OpenGL examples, we can for the rapid development of 3-D scenes to be a reference
CPoint3DCloud
- 利用OpenGL、VC++编写的C++,三维点云处理程序,对于学习图形学、C++、OpenGL、文件读写很有帮助,是一个三维软件公司编写代码一部分,尤其是OpenGL库文件相当管用。 有两个数据文件 鼠标默认操作:具体还在头文件中 中键拖动 旋转 中键+Ctrl 平移 中键+Shift 面旋 滚轮滚动 缩放 中键+Ctrl + Shift 局部放大 -use OpenGL, prepared by the VC C, 3-D process, learn
dynamictex
- 这是一个由OPENGL和VC++开发的模拟电视雪花效果.2D效果,程序规模比较小,适合个人研究学习.-This is a VC and OpenGL development of the analogue television snowflakes effect .2 D effects, procedures for a relatively small scale, suitable for individual study.
Setting_Up159888692003
- Setting Up Direct3D In A D
太阳与走时
- w s a d 上下左右 z c 太阳的走向 1 2 太阳的对应的时间和经纬度的显示-w s levels have a d c z direction of the sun 1 2 Phoenix, the corresponding time and the display of latitude and longitude
Show3D
- 用OpenGL实现了3D地形的加载以及模型,按w向前走,按s向后走,按a、d分别向左右走。-OpenGL implementation with a 3D terrain model of the load and, according to w to move forward, according to s walk backward, according to a, d, respectively, to go around.
openglUsingModels
- Delphi环境下使用OpenGL载入obj 3D模型,很不错的读取实例!-Delphi environment using OpenGL loading obj 3D model, it is a good example of the read!
3d
- 一个使用QT编写的三维函数图形程序,输入z=f(x,y)的表达式即可画出函数图像,使用openGL编程-The preparation of a three-dimensional function using the QT graphics program, type z = f (x, y) function, the expression can draw images, use the openGL programming
zz2
- opengl 做的手臂 可以用q,e,a,d,控制旋转-opengl to do the arm can be q, e, a, d, control of rotation
SimpleMirror
- 画了四个物体:球体,正方体,圆球,圆柱体,再画出一面镜子,可以看到镜子里自己的像。可以移动鼠标旋转查看,也可以通过按键A, D, F ,R 来控制旋转等功能。-Drew four objects:sphere,cube,sphere,cylinder, and then drew a mirror,you can see the image of their own. You also can move the mouse to rotate view, you can also keys A
TranslationController_Demo-ve-khong-gian-3D
- Draw a space with rotate by mouse
SY-T-6391-1999-SEG-D
- 地球物理标准seg-d格式说明,内附详细字段介绍-Geophysical standard seg-d format, containing a detailed field descr iption
3-d-mesh-face-models
- 本程序是实现的结果是一个标准的三维网格人脸模型。-This program is to realize is the result of a standard 3 d mesh face models.
OpenGLGuidAppendix
- OpenGL红宝书第七版的附录,在OpenGL红宝书中只有A~D的附录,这里上传的是从E~K的附录。希望能够帮助需要查阅附录E~K中内容的程序员们!-Although the seventh edition of the OpenGL Programming Guid includes the appendix from A to D, there are appendix from E to K that are not in the book. Here I upload the elect
SolarSystem
- 在Visual C++ 6.0中运用OpenGL实现太阳系的公转及各个行星的自转,实现旋转、放缩、平移、透视投影,按键 A D W S 分别实现图像左、右、上、下移动,并可以缩放图像。-Using OpenGL in Visual C++ 6.0 revolution and rotation of the planets of the solar system, to achieve rotation, scaling, translation, perspective projection,
Solar-Light
- 在带有灯光的太阳系环绕系统中第一人称漫游程序。使用方向键和a,d两个键控制驾驶舱位移-In the solar system with surround lighting in the first person roaming program. Use the arrow keys and a, d two keys to control the displacement of the cockpit
texture
- 利用opengl实现房屋的搭建,并实现摄像机漫游,a,d转换视角,w,s前后移动-Building homes using opengl achieve and realize roaming camera, move back and forth a, d conversion perspective, w, s
