搜索资源列表
Land3
- roam地形算法实现,非常赞~ This engine is based on Roam Binary triangle tree technology. Source: --------------- http://opengl.org.ru/proton/Land3.zip Main article: --------------- http://www.gamasutra.com/features/20000403/turner_01.htm
binary_search_tree2_0
- 随机产生一组数据 建立二叉树 并通过OPENGL 建立图形二叉树-Randomly generated binary tree to establish one set of data and through the establishment of OPENGL graphics tree
binarytree
- 一个演示二叉树树分割的源码,对于学习二叉树和opengl有指导意义-A demonstration of binary tree partition of the source tree, binary tree and opengl for learning guidance
Homework2
- 利用MFC单文档和OpenGL编写的排序二叉树-Using MFC and OpenGL single document prepared by the binary tree sort
QuadTreeLOD
- 四叉树管理地形,实现动态LOD地形,提高渲染效率。-Four binary tree management terrain, and realize the dynamic LOD terrain, enhance rendering efficiency