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碰撞检测的程序,你可以从中了解到物体的碰撞产生的效果。程序给出了详细的解释说明。-collision detection procedures, you will be able to understand that objects have the effect of collisions. Procedures are given a detailed explanation.
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采用vc2010环境,用opengl编写,应用碰撞检测算法,模拟简单粒子系统。-Using vc2010 environment, written with opengl, collision detection algorithm applied to simulate simple particle system.
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visual c++环境下,opengl实现的三维空间球体碰撞检测-visual c++ environment, opengl implementation of three-dimensional sphere collision detection
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三维场景中进行物体间的碰撞检测的程序-Three-dimensional objects in the scene between the collision detection procedures
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本例是使用opengl编程,实现了碰撞检测,-This case is to use opengl programming, to achieve the collision detection,
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对于球体之间,球体和平面,球体和圆柱体的碰撞进行模拟。-Between the spheres, sphere and plane, sphere and cylinder to simulate the collision.
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用VC编写的爆炸场景,很逼真。可以让你看到真实的爆炸效果哦。-VC prepared with the explosion scenes, very realistic. Can let you see the real effect of the explosion Oh.
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采用opengl实现的一个简单碰撞检测引擎 -Opengl achieved using a simple collision detection engine
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在C++环境下用OPENGL写的关于3维物体碰撞检测的程序。-In C++ environment using OPENGL write 3-D objects on the collision detection process.
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An Java OpenGL example illustrating basics of collision detection, collision response, and physically based modelling effects.
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用Visual C++ 与OpenGL实现的一个三维地形,有碰撞检测功能。-Using Visual C++ and OpenGL to achieve a three-dimensional terrain, with collision detection.
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在VC平台上,用opengl绘图,实现两个球体的碰撞检测,并且实现交互设备PHANTOM接口-In the VC platform, using opengl graphics, collision detection to achieve the two spheres, and the PHANTOM device to achieve interactive interfaces. . .
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实现粒子系统在瀑布仿真中的应用。有背景声音效果,粒子碰撞检测系统等-Achieve particle system in Fall Simulation. A background sound effects, particle systems, collision detection
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该实验是教室漫游检测系统,实验综合运用多种opengl功能,包括碰撞检测、灯光效应、纹理贴图,并且导入了3d模型。-The classroom experiment is roaming detection system, integrated use of various experimental opengl functions, including collision detection, lighting effects, texture mapping, and into the 3d
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图形--碰撞检测,对大小不同质量不同的2个球体的碰撞检测,具体可参照文档-Graphics- collision detection, the quality of different sizes and 2 different sphere collision detection, the specific reference to the document can be
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详细描述了复杂环境高级碰撞检测和碰撞反应算法,并使用到向量空间-A detailed descr iption of the complex environment of advanced collision detection and collision response algorithm, and use the vector space
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我们教授写的基于opengl的碰撞检测的源代码,效果非常好。-The source code we write an opengl-based collision detection, the effect is very good
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OpenGL编3D游戏_碰撞检测。用VC++实现的,很好的学习3d游戏制作的范例。-OpenGL Code 3D games _ collision detection. VC++ achieve a good learning example of 3d game production.
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OpenGL的碰撞检测系统,可以用于3D游戏制作-OpenGL collision detection system that can be used for 3D game production
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包围盒碰撞检测算法的代码,这个程序有用,希望帮助到大家。-collision detection
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