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演示如何使用OpenGL建立一个游戏中的三维世界。使用上下左右方向键在其中前进、后退、左移、右移,使用鼠标左转、右转、上看、下看。(注意:需要解压到c:\\windows\\desktop,否则贴图不能正常显示,你可以很简单的修正此bug)-demonstrate how to use the OpenGL establishment of a 3D game world. Using the up and down about the direction in which the key fo
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openGL上运动鼠标实现简易自行车向前向后的运动-implement simple mouse movement on openGL bike forward and backward movement
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用OpenGL实现了3D地形的加载以及模型,按w向前走,按s向后走,按a、d分别向左右走。-OpenGL implementation with a 3D terrain model of the load and, according to w to move forward, according to s walk backward, according to a, d, respectively, to go around.
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坦克,可以通过键盘前进、后退、左转、右转,贴了地面和天空的纹理,有雾化效果-Tanks, can be the keyboard forward, backward, turn left, turn right, put the ground and sky texture, there are aerosol effect
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实现前进后退左右漫游场景,在程序中有盒子和飞机等物体。-Achieve forward and backward about roaming scenario, there is a box and aircraft and other objects in the program.
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OPENGL+GLUT 实现一个简单的3d场景漫游。方向键控制前进后退和旋转,F1键控制视角切换(人物漫游视角和物体控制视角)-OPENGL+GLUT implement a simple 3d scene roaming. Arrow keys to control the forward and backward rotation, F1 keys to control angle switching (roaming characters and objects in the Perspe
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