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3下载:
基于OpenGL与Windows的交互式三维图形技术以及程序设计。结合配套软件─—交互式三维图形软件开发工具Intra3D 2.0:
(1)3D C++ 类库与COM对象库系统设计;
(2)3D 交互算法与数据结构设计;
(3)3D 图形用户界面设计;
(4)使用Visual C++ 和Intra3D 2.0 C++ 类库编写交互式3D 应用程序;
(5)使用Visual Basic和Intra3D 2.0 COM类库编写交互式3D 应用程序。
Intra3D 2.0是免
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Interactive Computer Graphics A top down approach using OpenGL 一书的习题答案。-Interactive Computer Graphics A top down a pproach using the OpenGL an answer to the questions.
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交互式计算机图形学--自顶向下方法与OpenGL应用(第三版 影印版)源代码-interactive computer graphics -- from the top-down approach with the OpenGL application (third edition copy version) source code
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交互式计算机图形学——基于OPENGL的自顶向下方法(4版) 程序代码。-Interactive Computer Graphics- based on OPENGL the top-down approach (4th edition) code.
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The OpenGL graphics system is a software interface to graphics hardware. (The GL stands for Graphics Library.) It allows you to create interactive programs that produce color images of moving three-dimensional objects. With OpenGL, you can control co
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交互式计算机图形学基于OpenGL的自顶向下方法(第4版)源码-Interactive Computer Graphics OpenGL-based top-down approach (4th Edition) source
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计算机图形学,opernGL展示三维效果:包含基本的实体元素:球、多面体、锥体、柱体、曲面等;有全局光照效果和纹理功能; 程序具有交互功能.-Computer graphics, opernGL display three-dimensional effects: the entity that contains the basic elements: ball, polyhedron, cone, cylinder, surface, etc. a global illumination e
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/* figure.c /*
/* E. Angel, Interactive Computer Graphics */
/* A Top-Down Approach with OpenGL, Third Edition */
/* Addison-Wesley Longman, 2003 */
/* Interactive Figure Program from Chapter 8 using cylinders (quadrics) */
/* Style s
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/*cubetex.c */
/* Rotating cube with texture mapping */
/* mouse buttons control direction of
/* rotation, keyboard allows start/top/quit */
/* E. Angel, Interactive Computer Graphics */
/* A Top-Down Approach with OpenGL, Third Editi
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OpenGL编程指南非扫描版:内容为英字原文。-The OpenGL graphics system is a software interface to graphics hardware. (The GL stands for Graphics Library.) It allows you to create interactive programs
that produce color images of moving three-dimensional objects. With
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Computer graphics (third edition) the source code. Covers the grating algorithm, graphics with observation, the hidden 3d face elimination, illumination, texture, draw etc algorithm and theory, and introduce the visual perception, computer animation,
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计算机图形学(第三版)源代码。主要讲解图形学的光栅算法、三维观察、隐藏面消除、光照、纹理、绘制等算法和理论,并介绍可视感知、计算机动画、基于图像的绘制、可视化以及构建交互式图形应用等。-Computer graphics (third edition) the source code. Covers the grating algorithm, graphics with observation, the hidden 3d face elimination, illumination, tex
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计算机图形学(第三版)源代码。主要讲解图形学的光栅算法、三维观察、隐藏面消除、光照、纹理、绘制等算法和理论,并介绍可视感知、计算机动画、基于图像的绘制、可视化以及构建交互式图形应用等。-Computer graphics (third edition) the source code. Covers the grating algorithm, graphics with observation, the hidden 3d face elimination, illumination, tex
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《交互式计算机图形学——基于opengl的自顶向下方法》的实例A.16,在书中的9章9节论述的场景图结构。-"Interactive Computer Graphics- a top-down approach using opengl" instance A.16, in the book s chapters 9.9 discusses the scene graph structure.
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这是《交互式计算机图形学》一书中后面例子的源代码,可直接复制,方便学习交流-This is the " interactive computer graphics," a book behind the example source code can be directly copied to facilitate the exchange of learning
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交互式计算机图形学——基于OpenGL的自顶向下方法的书后附录A的多有使用程序。-Interactive Computer Graphics- OpenGL-based top-down approach of the book there is Appendix A multi-use program.
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交互式计算机图形学基于OpenGL的自顶向下方法第4版附书源码。作者为Edward Angel-Interactive computer graphics OpenGL based on the top-down method version 4 with source code book. The author for Edward Angel
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《交互式计算机图形学——基于OpenGL的自顶向下方法(第4版)》,课本源代码集合-Interactive Computer Graphics- OpenGL-based top-down method (4th Edition) " textbook source code pool
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交互式计算机图形学 第六版
英文pdf 非影印版(INTERACTIVE COMPUTER GRAPHICS( 6th Edition))
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opengl交互式计算机图形学课后源代码(OpenGL interactive computer graphics source code)
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