搜索资源列表
mesh
- 三维图形生成和察看工具,使用VC++ 6.0和OpenGL开发-3D graphics generation and inspect tools, VC 6.0 and OpenGL development
Delaunay-Trianglation-Mesh-Generation
- 这也是一个delaunay三角网的程序,功能是我见到最强大的。能生成二维和三维,并有openGl创建模拟三维图。原程序中编译时需要wx/的文件,我没有找到。不过不影响程序的学习.希望对你有用!!包中有.exe可先-This is a triangular network nodes procedures, I see the function is the most powerful. Can generate two-dimensional and three-dimensional, and
GltFrame
- 在VC6.0环境下使用OPenGL进行编程,根据算法自动生成三角网格! -in VC6.0 environment for the use of OpenGL programming, under the automatic generation algorithm mesh!
Delaunay_Bowyer_Watson
- 一个c#语言写的使用Bowyer_Watson算法和有向查找技术的delaunay三角网生成程序,供大家交流学习。-A language written in c# use of Bowyer_Watson algorithms and techniques to find delaunay triangular mesh generation process, for all to share their knowledge.
ng43
- 对二维和三维区域自动剖分,PDF文件有详细说明.-This is an automatic mesh generation tool for two and three dimensions
Mesh3DIncPts
- 用于有限元网格生成及优化,包括二维和三维情形-For the finite element mesh generation and optimization, including two-dimensional and three-dimensional case
delauney-triangle-algrithim
- delaunay 三角细分算法,简单的delaunay三角网格的生成算法。-delaunay triangle subdivision algorithm, the simple delaunay triangular mesh generation algorithm.
MyTerrain1fractional
- 实现三维地形模拟。地形网格采用随机网格生成法,在地形的绘制中采用多阶曲线插值的方法,最后采用三角形近似和纹理贴图。-3D terrain simulation. Terrain mesh using random mesh generation method, in terrain rendering using multi-order curve interpolation method, and finally the triangle approximation and texture.