搜索资源列表
MapMaker
- “虚拟地景生成系统”是基于Windows2000系统和Visual C++ 6.0平台,利用基本OpenGL函数编程技术开发的三维可视化成果。它通过简单的DEM(数字高程模型)数据,建立格网模型、再根据光照强度、高程值及有关数据建立数学模型,生成晕渲,再将它投影到平面上,达到模拟现实地貌起伏的效果。 本系统采用XP风格界面,清新自然。它具有透射/正射投影切换、漫游、缩放功能。支持分层晕渲、比高设定、平移、旋转、翻滚、视野调节、雾化、纹理贴图(显示/隐藏)等诸多功能,单幅、1MB大小的DEM数据生
gldemostrate
- 这是我 见过的最适合初学者的OPENGL源代码,包含了OPENGL的编程的基本方面,界面设计的也很全面,读入地学规则格网数据-This is the best I have seen for beginners the OpenGL source code, OpenGL contains the basic programming, interface design is also very comprehensive, time-study data grid rules
LodSphere
- LOD编程实例,在程序中根据视点与对象的距离,以不同的网格来绘制球体。-LOD programming examples, in proceedings under View and the distance between objects, a different grid to map Spheres.
UtahTeapot
- 计算机图形学作业,用opengl编程实现一维网格绘制犹他壶-Computer Graphics homework, opengl programming implementation with one-dimensional grid drawing pot Utah
mesh_glut
- 网格简化 利用opengl显示 编程环境vc++ 2008-Opengl display grid programming environment to simplify the use vc++ 2008
LodGeoshpere
- 该程序实现了一个LOD编程实例,根据视点与对象的距离,以不同的网格数来绘制球体,程序中球体表面是通过若干三角形来逼近的。-The program implements a LOD programming examples, according to the distance between the target point of view and in different grid to draw a number of spheres, spherical surface is the pro
BEZSURF
- 利用OpenGL编程的简单实例,程序的效果是白色正方形网格-OpenGL programming using a simple example, the program' s effect is a white square grid
Rules-grid-terrain
- 能够通过OpenGL编程,对初学者具有很大的意义,能现显示规则格网的三维地形。-Through OpenGL programming, has a great significance for beginners,and can display rules grid of 3d terrain.