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opengl源码
- 第一个是关于图形学中纹理运用的例子 第二个是战斗机测试的OpenGL源码 第三个是导弹发射测试 第四个是模拟雨点飘落 第五个是模拟烟雾从产生到消失的过程-No. 1 on the use of graphics texture example is the second fighter test OpenGL source is the third missile test launch is the fourth simulated rain floated down Fifth is the
rainsimulate
- 用OpenGL模拟雨水滴到池上情形 为单文档程序-with OpenGL simulated rain dripping Chihshang single case files procedures
thesimulationofsnowandrain
- 本代码是在VC环境下基于OPENGL来模拟雨雪的整个过程。-the code is in VC environment based on OpenGL to simulate rain in the entire process.
plmy3
- 用opengl和vc++实现了下雨天雨伞的移动和下雨的场景。可以控制雨伞的变化和颜色-use opengl and vc + + realization of the rainy umbrella movement and the rain scene. The umbrella can control and change color
terrainEngine
- 国外程序员编写的基于OpenGL的3D地形引擎。 errain Engine I started working on a terrain engine around October 2000. I was deeply moved by screenshots from black and white :) My intention and main goal was to create something visually stunning. This mean
rain
- 利用vc++和openGL开发的模拟雨滴效果。雨滴落入一个池塘中。
ParticleSystem_snow
- OpenGL实现的粒子系统,雪花漫天飘舞的效果.-OpenGL achieve particle systems, snowflakes filled the wave effect.
MyRain
- 该程序用VC+OPENGL来模拟实现自然现象中下雨的情况-The program with VC+ OPENGL to simulate the implementation of the natural phenomena of rain
rain
- 在vc++在,利用OpenGL函数实现雨滴,关于粒子系统-In vc++ At, using OpenGL function implementation raindrops on the particle system
RAIN
- opengl编程,表现了雨的过程,有详细的形态-use opengl to perform rain
heikediguozimuyu
- OPengl开发的类似黑客帝国的字幕雨,可以用来学习物体的移动设计-OPengl development of similar hackers empire captions of the rain, can be used to study moving object design
yuxueshishimoni
- 农业场景中下雪和积雪的实时模拟 opengl 粒子系统 雨雪 农场 纹理映射技术 融合 技术-Agriculture in the snow and snow scenes, real-time simulation of rain and snow particle system opengl texture mapping technology fusion farm
RAIN
- 应用opengl实现雨滴的模拟和下落运动模拟,水的波纹模拟-using opengl to realize the simulation of the rain, move or action and the wave of water
rain.opengl
- opengl编程实例完整,,合理学习,希望能够帮助到你-opengl Programming Guide (Fourth Edition) materials are complete, and rational learning, I hope you can help to
Rain
- 三维效果模拟,OpenGL与C++结合的完美之作-i can see it
OPENGL
- 基于opengl的雨雪模拟,可以实现基本的场景图像模拟,比较逼真-Rain and snow simulation based on opengl
Waterfall-OPENGL
- 该程序基于VC++语言和OPenGL语言相结合,利用OPenGL中粒子系统原理,在MFC界面内完成绘制从天空下雨的3D仿真效果。该界面中主要以其中一点为中兴点喷射弧形粒子,达到仿真效果。-The program is based on VC++ language and OPenGL language, combining use OPenGL particles in the system principle, in MFC interface to finish drawing from t
rain
- 基于单文档,可实现雨滴落入水池的效果,对学习OPENGL仿真很有价值-Based on a single document, can achieve the effect of raindrops falling into the pool, valuable for learning OpenGL simulation
openGL-rain
- 使用opengl实现的下雨模拟仿真,雨粒子系统,模拟效果真实-opengl rain
OpenGL-World-Building
- There are currently 239001 quads in the scene. That s almost 500,000 triangles. Do some geometry simplification to bring this WAY down. Tie some of the graphical updates (mostly the rain) to the graphics so that you can actually see the water