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02_DrawTriangle
- 你的第一个多边形: 在第一个教程的基础上,我们添加了一个三角形和一个四边形。也许你认为这很简单,但你已经迈出了一大步,要知道任何在OpenGL中绘制的模型都会被分解为这两种简单的图形。 读完了这一课,你会学到如何在空间放置模型,并且会知道深度缓存的概念。 -your first one polygon : a tutorial in the basis, we added a triangle and a square. Perhaps you think this is
Step
- MFC框架下的opengl环境设置,同时还包括如何切分窗口使用多个视类-MFC opengl under the framework of environmental settings, also include how to split the use of multiple windows as the category
opengl-viewpoint
- 很好的学习视口的程序,能让你理解在屏幕傻瓜如何切分不同的视口-Good learning process, as the mouth, make you understand how to split the screen fool different viewports
Edit3DM0707
- 自己利用vc+opengl编写的单文档图形绘制程序,能够分3个窗口绘制opengl实例,是学习opengl编程及多窗口绘制的很好的例子-Vc+ opengl their use of a single document prepared graphics drawing program, to split three examples opengl rendering window is more than learning window opengl programming and a goo
Radar
- 分割窗口,左边为一般的view类,右边为formview类。并结合了opengl的操作-Split window, the left view for the general category, the right to formview class. Operation combined with opengl
treeTask
- 绘制分形图: 分形树,先按某一方向画一条直线,然后在此线段上找到一系列节点, 在每一节点处向左右偏转一定角度各画一条分枝。 节点位置和节点处所画分枝的长度可参考编程要求中的分割比例 -Draw Fractal map: fractal tree initially draw a straight line in a direction, then find a series of nodes, each node on the line to the left and right d
fixing-to-a-bug-in-ne-opengl
- 在Nehe Opengl中的阴影,只支持一个glObject投影,如果有两个glObject,则必有一个无法接收阴影。在这里,我把一个glObject拆成几个Piece较好的解决了问题,目前Piece的移动已完成,旋转待完善。如果各位有什么可行的更好的方法,我虚心求教,请发至“2360537343@qq.com”,谢谢!-In Nehe Opengl in Shadows, only support one glObject, if there are two glObjects, then t
简笔画人
- 用c++语言为基础,使用OpenGL的绘制方式,绘制简笔画的人和自行车,并实现分屏的功能(On the basis of c++ language, we use OpenGL drawing method to draw simple strokes of people and bicycles, and realize the function of split screen.)
