搜索资源列表
deBoor
- de Boor 求值算法求作二次和三次B-样条曲线非插值,给定顶点-algorithm evaluates demand for secondary and cubic B-spline - curve interpolation, given vertex
deBoorCH
- de Boor 求值算法求作二次和三次B-样条插值曲线,Hartley-Judd法确定节点矢量,使用基于基的运算的插值法求控制顶点-algorithm evaluates demand for secondary and cubic B-spline interpolation curve, Hartley-Judd determine node vector-based computing interpolation method for the control vertices
三次B样条,一二三阶导矢图像
- 可用于机器人关节B样条轨迹的位移、速度、加速度、加加速度图像的绘制
bspline
- 三次B样条曲线、一阶二阶三阶导矢曲线。可用于绘制机器人B样条轨迹的位移、速度、加速度、加加速度曲线图-Cubic B-spline curve, a second-order third-order derivative vector curve. Can be used to draw the trajectory of the robot B-spline displacement, velocity, acceleration, jerk curve
Spline
- C语言编写,用追赶法解三弯距方程来实现三次B样条插值。很有使用价值-C language, used to catch up with Method three bends away from the equation to achieve three B-spline interpolation. Very useful
chazhi
- Language 求已知数据点的拉格朗日插值多项式 Atken 求已知数据点的艾特肯插值多项式 Newton 求已知数据点的均差形式的牛顿插值多项式 Newtonforward 求已知数据点的前向牛顿差分插值多项式 Newtonback 求已知数据点的后向牛顿差分插值多项式 Gauss 求已知数据点的高斯插值多项式 Hermite 求已知数据点的埃尔米特插值多项式 SubHermite 求已知数据点的分段三次埃尔米特插值多项式及其插值点处的值 SecSampl
yangtiaoxiaobo
- 三次B样条小波分解与重构算法程序,已经测试好了,可以直接使用的,提供给需要的朋友们-Three B-spline wavelet decomposition and reconstruction algorithm program has been tested OK, you can directly use, available to friends in need
llb1
- 三次b样条曲线,计算机图形结构课程设计,c语言-on tarbo c vabas sd
cubicbspline
- 经过修改后可以准确对数据进行三次B样条插值,在原有基础上做了很大改进。-Modified to exact on cubic B-spline data interpolation, based on the original made a great improvement.
gridfit
- 准均匀三次B样条曲线曲面的多分辨率显示及编辑程序。能够实现随机生成指定次数的准均匀三次B样条曲线和曲面,-Quasi-uniform cubic B-spline curves and surfaces of the multi-resolution display and editing program. Randomly generated to achieve a specified number of quasi-uniform cubic B-spline curves and sur
Three-b-spline-wavelet-transform
- 经过改进的三次B样条小波变换,解决如何求解或者有没有已知的3次B样条小波重构滤波器系数的问题-Improved cubic B-spline wavelet transform, to solve how to solve or have no known three B-spline wavelet reconstruction filter coefficients problem
Bi-cubic-B-spline-surfaces
- 双三次B样条曲面案例的OpenGL编程,可绘制出曲面以及多边形-Bi-cubic B-spline surface case OpenGL programming, surfaces and polygons can be drawn out
基于三次B样条的边缘检测
- 这是基于三次B样条的边缘检测算法,与传统算法canny,robel,Log等算法进行仿真比较,仿真效果优于canny算子,注释详细
Three-B-spline
- 三次B样条编程,能够对复杂曲线有很好的拟合效果。-Cubic B-spline programming of complex curves can have a good fitting effect.
迭代
- 三次非均匀b样条的绘制,以及三次非均匀B样条基函数的确定(Three non-uniform B spline plots and the determination of three non-uniform B spline basis functions)
myselfB
- 通过四重节点办法算出控制点坐标,根据控制点拟合通过型值点的3次B样条曲线(The coordinate of control points is calculated by four nodes method, and the 3 B spline curve of the control point is fitted through the value point of the type)
三次B样条轨迹规划
- 根据三次B样条公式,算出样条曲线,并取样,把三维坐标写进txt,再用matlab绘制三维三次B样条曲线(According to the cubic B-spline formula, calculate the spline curve, and sample, the three-dimensional coordinates into the txt, and then draw three-dimensional cubic B-spline curve)
B-spline
- 给定控制点,生成节点和B样条基函数,绘制非均匀三次B样条曲线(Given control points, generating nodes and B spline basis functions, drawing non-uniform three times B spline curves)
B-spline
- 均匀三次B样条曲线插值,定义插值函数,B样条拟合三维曲面(Interpolation of B spline curves)