搜索资源列表
path-planning
- 稍微改进的,迪杰斯特拉算法的室内结构化环境的路径规划算法-Slightly improved, Dijkstra algorithm structured indoor environments path planning algorithm
pathPlanning4m
- 基于迪杰斯特拉算法输入起点和终点和障碍物列表,规划出最短的路径-Based on the Dijkstra algorithm, enter the starting point and the end and the list of obstacles, and plan the shortest path
dijkstra1
- 用于路径规划,程序初始需要读入Kinect相机拍摄的深度图像(For path planning, the program initially needs to read the depth image taken by the Kinect camera)
dijkstra algorithm with GUI
- 改进版的迪杰斯特拉算法,主要用于路径规划,效果良好(Improved version of the Dijkstra algorithm, mainly for path planning, the effect is good)
Astar
- A*算法是一种静态路网中求解最短路径最有效直接的搜索方法,也是许多其他问题的常用启发式算法,他考虑了全局的信息,可以在一些情况下蜕化为迪杰斯特拉算法以及扫描时算法,本程序文件是利用A*算法进行一个航路规划(A * algorithm is a static road network to solve the shortest path is the most effective and direct search method, is also a lot of other problems c