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This thesis aims to clearly describe the cognitive radio and its components and operations. Moreover, it aims on describing the expected outcome from the most common techniques that are proposed for use in cognitive radios. In addition, it describes
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A document about game theory and coevolutionary algorithm
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对于搞ACM/ICPC有很大帮助,里面涉及博弈论,图论,矩阵,计算几何,状态压缩等算法思想的描述。-To engage in ACM/ICPC great help, which involves game theory, graph theory, matrices, computational geometry, state compression algorithm described ideas.
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某名牌大学优秀博士论文,基于博弈论的功率控制算法-Outstanding doctoral thesis in a prestigious university, based on game theory power control algorithm
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算法大全 全书分30章及2附录(在MATLAB中实现)对常用数学算法进行汇总介绍。
主要包括:线性规划、非线性规划、动态规划、图与网络、排队论、对策论、层次分析法、插值与拟合、数据的统计描述和分析、方差分析、回归分析、微分方程建模、稳定状态模型、常微分方程解法、差分方程模型、马氏链模型、变分法模型、神经网络模型、偏微分方程的数值解、目标规划、模糊数值模型、现代优化算法、时间序列模型、存贮论、经济与金融的优化问题、生产与服务运作管理中的优化问题、灰色系统理论及其应用、多元分析、偏最小二乘回归以
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game theory grim leave and return tit-for-tat algorithm matlab resource.It is hard to find and described carefully .if you are a game theory learner it is maybe help-game theory grim leave and return tit-for-tat algorithm matlab resource.It is hard
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基于博弈论的认知无线电频谱分配模型基于博弈论的认知无线电频谱分配问题,是目前认知无线电领域的研究热点之一。文章首先阐述如何利用博
弈论对认知无线电进行分析,提出算法设计需要解决的四个方面的基本问题。-Cognitive radio spectrum allocation model based on game theoryGame theory-based cognitive radio spectrum allocation problem is one of the focus in t
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该书讲述了线性规划,整数规划,图与网络,排队论,对策论,层次分析法,插值与拟合,回归分析,常微分方程,现代优化算法的等等,是一个相当好的数学文档。-The book tells the story of linear programming, integer programming, drawing and networks, queuing theory, game theory, AHP, interpolation and fitting, regression analysis, ord
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本文研究了有限反馈下基于博弈论的联合功率分配与反馈速率控制优化问题。通过建立新的博弈模型,证明了其纳什均衡的存在性。同时,根据功率与反馈速率的关系,提出了一种迭代算法,可快速收敛到博弈不动点。仿真结果表明,联合优化算法的性能优于单单考虑反馈速率的算法。-In this paper, under the limited feedback joint power allocation based on game theory and feedback rate control optimizatio
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We consider the scheduling of simple linear deteriorating jobs on parallel machines a new perspective based on game theory. In scheduling, jobs are often controlled by independent and selfish agents, in which each agent tries to a machine for process
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基于严格博弈论的干扰对齐算法,将博弈论与干扰对齐相结合。-Based strictly on game theory interference alignment algorithm, Game Theory and interference alignment combined.
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经典算法高僧斗法,由此所感想,便于理解博弈论这一算法的思想。-Classical algorithm monks battle of wits, which are feelings, easy to understand game theory idea of this algorithm.
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实现了五子棋的核心算法,博弈论极大极小值算法,阿尔法-贝塔剪枝(Realize the core algorithm of Gobang, game theory, pruning)
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Game theory algorithm
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Game theory two player algorithm
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由于自干扰和用户间干扰,全双工系统上下行链路之间的功率冲突问题问题被耦合在上行链路和下行链路信道之间,并且可以被表示为联合的上行链路和下行链路的和速率最大化。由于该问题是非凸的,因此将此问题建模为上下行信道之间的非合作博弈,提出了一种基于博弈论的迭代算法。(Due to the self-interference and interuser interference, the problem is coupled between uplink and
downlink channels, an
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博弈论的功率控制算法,根据价格来调整实用函数。(The power control algorithm of game theory adjusts the utility function according to the price.)
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