搜索资源列表
HandDetect
- 用于手势跟踪的c代码,可以用于智能人机交互、手语识别、理解等-gestures for tracking the c code, which can be used intelligent human-computer interaction, sign language recognition, understanding, etc.
AdaBoosttrack
- adaboost不仅可以用于语音也可以用于人机交互这就是一个例子-adaboost not only can be used for voice can be used in human-computer interaction is an example of this
boyi
- 里面有两个源码,人机博弈的,一个是五子棋,一个是中国象棋!-with a two-source, human-computer game, one of 331, a Chinese chess!
整数规划法
- 本程序是在原来的单纯形法基础上改进的,主要用于分枝界定法求解的整数规划。 修正的地方: 1.运用勃兰特原则 2.人机互动-this procedure is in the original simplex method on the basis of improvement, mainly for Mycobacterium defined method of integer programming. The amendment : 1. Using the principle of
chesse
- pc游戏编程_人机博弈,算法和实现都比较完整,源码可运行。且可以从中学到很好的算法知识,和人机博弈-pc game programming _ man-machine game, algorithms and realization are relatively complete, source code can run. And can learn a good knowledge of algorithms, and human-computer game
rennianshibie
- 人脸识别因其在安全验证系统、信用卡验证、医学、档案管理、视频会 议、人机交互、系统公安(罪犯识别等)等方面的巨大应用前景而越来越成为 当前模式识别和人工智能领域的一个研究热点。 -Face Recognition in the security of their authentication systems, credit card verification, medical, file management, video conferencing, human-computer i
matlab
- 人机交互小功能,画曲线,改变颜色,生成矩阵,随机与固定的,退出,改变线型-Human-Computer Interaction small features, drawing curves, changing the color, generating matrix, random and fixed, from the change of linear
AStarShotDistance
- 这是利用.net来实现的A*最短路径算法,其实现由人机进行交互进行设置,不失为一个最小路径的好方法-This is use. Net to achieve the A* shortest path algorithm, the realization of human-computer interaction by setting, is a good way to minimize the path
spid
- Speaker recognition is the process of identifying a person based on his voice. It is a challenging task to separate the speaker identity information (who is speaking it) from the speech content itself (what is being said). Speaker recognition
jinziqi
- 人工智能作业,人机对弈模式的井字棋(三字棋,一字棋),采用αβ剪枝算法,有比较高的的搜索效率。-Intelligence operations, human-computer mode crosswise Chess Playing Chess (Chess words, word Chess), with αβ pruning algorithm has higher search efficiency.
guzhangzhuanjiaxitong
- 故障诊断专家系统是将人类在故障诊断方面的多位 专家具有的知识、 经验、 推理、 技能综合后编制成的大型计 算机程序, 它可以利用计算机系统帮助人们分析解决只能 用语言描述、 思维推理的复杂问题, 扩展计算机系统原有 的工作范围使计算机系统有了思维能力, 能够与决策者进 行 “对话” , 并应用推理方式提供决策建议, 专家系统在故 障诊断领域的应用非常广泛, 故障检测与诊断技术与专家 系统相结合, 使工程的安全性与可靠性得到保证。-Fault diagnosis exp
MATLAB7.x-GUI
- 用于GUI界面设计和开发的一本好书~ 深入讨论MATLAB图形绘制的方式、句柄图形概念、图形的进阶操作、人机接口的建立方法与程序编译转文件问题技巧。-GUI interface for the design and development of a good book ~ depth discussion of the way MATLAB graphics rendering, handle graphics concepts, graphics, advanced operations,
Relative
- 相对定向程序,人工选择4对以上同名点,然后实现人机交互后计算最后定向5个参数值-Relative orientation program, more than 4 pairs of the same name as artificial selection point, and then calculated after the final realization of human-computer interaction parameter value orientation 5
A-Hand-Pose-Estimation
- 一种基于人手姿态估计的 人机交互方法 机器视觉-Staff attitude estimation based method for human-computer interaction
track-eyes
- Eye tracking and the information provided by the eye features have the potential to become an interesting way of communicating with a computer in a human-computer interaction (HCI) system. So with this motivation, designing a real-time eye feature tr
shoushishibie
- 基于动态手势识别的人机交互技术研究——硕士论文-Dynamic gesture recognition based on human-computer interaction technology- pp
research-of-gesture-recognition
- 近年来手势识别技术的快速发展,基于手势识别技术的人机交互应用系统的建立使得人机交互的发展前景广阔。从 手形、手势和手形手势的建模出发,介绍了模板匹配、特征提取、神经网络和隐马尔可夫模型4 种手势识别的方法,并且综述 了基于手势识别技术人机交互的发展,详细介绍了3 类人机交互系统:漫游型系统、编辑型系统和操作型系统。-The rapid progress of techniques in hand posture and gesture recognition provides a pro
human-brain-interface
- s software running on computer, mental activities of human brain may entry a dead loop too. Computer-brain interfaces give computers special channels to detect and interfere to interrupt unwanted thoughts which induce unpleasant intrusive
Laban-Movement-Analysis-used-in-HMI
- 人机交互中的动作分析及贝叶斯算法的实现。英文文档。-Human-computer interaction in motion analysis and Bayesian algorithm. English documentation.
Computer-vision-based-lpr-System
- 计算机视觉是一门研究如何使机器“看”的科学,更进一步的说,就是是指用摄影机和电脑代替人眼对目标进行识别、跟踪和测量等机器视觉,并进一步做图形处理,用电脑处理成为更适合人眼观察或传送给仪器检测的图像。作为一个科学学科,计算机视觉研究相关的理论和技术,试图建立能够从图像或者多维数据中获取‘信息’的人工智能系统。这里所 指的信息指Shannon定义的,可以用来帮助做一个“决定”的信息。因为感知可以看作是从感官信号中提 取信息,所以计算机视觉也可以看作是研究如何使人工系统从图像或多维数据中“感知”的科学