搜索资源列表
new_DLL_AStar
- 用vc开发的A*寻路算法的dll,可以在其他语言调用,包含了一个vb调用的示例-The dll file of A* road-mapping algorathm,which can be used in other language,including an example of vb.
AstarPath
- 用VC6++对A*寻路算法的简单实现,在界面上点击鼠标就行.-VC6 right with A * search algorithm for a simple way to achieve the click of a mouse interface on the line.
9gong
- 实现9宫图的自动解,使用了A*寻路算法。
A算法源代码
- A*算法是,最经典的寻路算法,广泛用于游戏人工智能领域。-A * algorithm is the most classic Routing algorithm, widely used in the field of artificial intelligence game.
UAStar.rar
- 这是对A*寻路算法的一个封装.使用非常简单:1.指定寻路区域的大小(网格) 2.指定哪些节点是障碍物 3.给定出发节点点和目标节点, 寻路! 将返回最短路径. 另外, 还可以设定遇到障碍物时只能绕着障碍物的角走,This is a routing algorithm A* a package. The use of very simple: 1. Specified routing region size (grid) 2. Specify which node is the barrier 3
PathFinder
- 一个基于A*算法的寻路类。完全C++实现。-An A* algorithm-based routing category. Full C++ implementation.
AStar
- 模式识别中的寻路算法:A星算法的实现及简单应用-Pattern Recognition routing algorithm: A Star algorithm and a simple application
ASTAR
- 最经典的A星寻路算法,自己写的,感觉很好!-A classic stars routing algorithm, wrote it myself, I feel good!
Astar
- 一个写的不错的A星算法,进行了去锯齿处理做游戏寻路必备-A good write A Star algorithm, so the game must find the way
AStar
- 目前最好的A*寻路算法-Currently the best A* pathfinding algorithm. . . . . . . . .
FindPathIdea
- 寻路算法新思维,一种新的AI寻路方式——矢量寻路算法。-Algorithm for Route new thinking, a new kind of AI pathfinding way- Vector Routing Algorithms.
AStar
- A*算法实现了的寻路算法,此代码采用了STL的泛型程序设计,效率非常高!值得你的下载。-A* algorithm has to search for paths algorithm
AStarAlgorithmAndSourceCode
- 《A星寻路算法初探》中文及英文版,及其配套源代码-" A Star Algorithm for Route of" Chinese and English, and supporting source code
testAStar
- 初级实现A*算法,最短寻路算法,openlist close list-Primary achieve A* algorithm, the shortest pathfinding algorithm, openlist close list
Axingxunlusuanfa
- A星寻路算法,lua实现的,很好,很实用。-failed to translatefailed to translatefailed to translatefailed to translatefailed to translatefailed to translatefailed to translate
codeastar
- A*算法实现代码,具体的实现了A*寻路算法的代码-A* code implementation
a-star-and--program
- 采用C语言编写,带源程序demo,本程序算法侧重使用a star实际解决在静态路网中以最快的速度,最小的代价搜寻地图或迷宫的最佳路径(可能不唯一),重点在于游戏中的NPC自动寻路-Using C language with source code demo, the program algorithm focuses a star practical solutions in the static road network to the fastest speed, minimize the c
Automatically-pathfinding-algorithm-
- 游戏自动寻路算法(A星算法)以及Delphi例子。 A星在游戏设计中有它很典型的用法,是人工智能在游戏中的代表。-The game automatically pathfinding algorithm (A star algorithm) and Delphi examples. A star in the game design has its very typical usage, the game is the AI s representative.
Astar
- cocos2dx 实现A星寻路算法,2.2.1版本,放入工程文件后直接运行
A_star
- 能够进行路径规划,用于全局路径规划,是目前较为广泛的全局路径规划算法(Can perform path planning for global path planning. It is currently a relatively extensive global path planning algorithm.)