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VC界面一字棋
- 用人工智能的αβ剪枝算法实现,界面整洁漂亮,人机各为一方,三子连成一线即赢- pruning algorithm, clean interface beautiful, man-machine for the party, three sons and circumstance that is even win
Maze
- 一个迷宫小游戏,迷宫的地图采用自适应算法随机生成,在随机的同时保证游戏的难度,界面用win api写的,算法用C++写的。-A maze game, maze map adaptive algorithm randomly generated to ensure that the difficulty of the game, while random interface with win api to write algorithms in C++ to write.