搜索资源列表
job2
- 采用计算机图形学的种子填充算法进行多边才行填充-using computer graphics seed filling algorithm filled multilateral Caixing
seed_fill
- 用C++实现的计算机图形中的种子填充算法,对学习编程和计算机图形学的很有帮助.-C realization of computer graphics seed filling algorithm, to learn computer graphics programming and the very helpful.
ComputerGraphicsTutorial
- 图形学教学的源码。演示本科计算机图形学中常用算法,可单步演示。-graphics teaching source. Undergraduate computer graphics demo commonly used algorithm, single-step demonstration.
zhengfufahuayuan
- VC++环境下的编程,实现计算机图形学中的正负法画圆算法的源代码-VC environment of programming, computer graphics of plus or minus Act Circle algorithm source code
4702-1
- 这是最近做的计算机图形学实验,其界面是一个仿WINDOWS下的窗口界面,程序具有较好的交互性。全部的图形函数都没有用C语言自带的图形库函数,所写的函数都是直接写屏实现的,模拟了大部分图形库函数的功能。但也有部分没有写出,如保存图形块的getimage()等函数。由于水平有限,还有部分功能没有实现,如保存或打开BMP图片等。等有了时间再说吧。算法什么的写的很潦草,都随便说说的,欢迎高手指点,希望与广大C语言爱好者共同学习讨论-This is a recent computer graphics e
liangyoudong
- liangyoudong算法 ,计算机图形学的作业,可以在vc环境下运行-liangyoudong algorith, homework of computer graphics can run in VC enviorenment
vb6.0大规模填充
- 扫描线算法的一种做法,填充法,计算机图形学作业-scan line algorithm approach, filling law, computer graphics operations
区域填充算法处理直线自相交的情况
- 计算机图形学区域填充算法可以处理直线自相交的情况。-computer graphics area filling algorithm can handle line from the intersection.
剪切算法
- 计算机图形学中的剪切算法,用来剪切一些多余的线条。
qiudongtaiyinshensuanfa
- 计算机图形学球的动态隐线算法,基于OpenGL平台-Dynamic computer graphics the ball hidden line algorithms, OpenGL-based platforms
toushitusuanfa
- 计算机图形学透视图算法,基于OpenGL平台-Computer graphics rendering algorithms, OpenGL-based platforms
erweijibenjihebianhuansuanfa
- 计算机图形学二位基本几何变换算法,基于OpenGL平台-Computer Graphics 2 basic geometric transformation algorithm, based on the OpenGL platform
sancicanshuyangtiaoquxiansuanfa
- 计算机图形学三次参数样条曲线算法,基于OpenGL平台-Computer graphics three-spline curve algorithm parameters, based on the OpenGL platform
CenterandBresenham
- 在Delphi环境下运用计算机图形学上的中心点画圆和Bresenham算法实现画圆。-In the Delphi environment, the use of computer graphics on the center draw a circle and draw a circle Bresenham algorithm.
java
- 计算机图形学中的用DDA算法画直线,计算出运行时间。-Calculated run time drawing a straight line with DDA algorithm in computer graphics.
java
- 计算机图形学用Bresenham算法画直线,计算出运行时间。-Computer graphics draw a straight line using Bresenham algorithm to calculate the running time.
java
- 计算机图形学用中点Bresenham算法,计算出运行时间。-Computer graphics with the midpoint of the Bresenham algorithm, the calculated run time.
line_DDA
- 计算机图形学理论与实践 直线的DDA生成算法-Computer graphics theory and practice of linear DDA generation algorithm
Z-Buffer
- Z-buffer隐面算法 MFC 孔令德 计算机图形学 课件源代码 答案 隐面-Z-buffer algorithm MFC
computer-graphic
- 此代码是计算机图形学实践教程(Visual C ++中版)的源代码,包括一些计算机图形学基本算法。-This code is the “practice of computer graphics tutorial (Visual C++ Edition) ”source code, including some of the basic algorithm for computer graphics.