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3DCameraUse
- Shows how to use MascotCapsule v3 for showing and rotating * 3D models. * * Rotating the 3D objects is used to let the user change * his viewing perspective because it s easier to rotate all objects * than it is to rotate the 3D came
tutorial2src
- Detailed source j2me 3D game development, this book gave a detailed account provided by JSR-184 API, highlight the texture, atomization, transformation matrix, projection (target cameras and free camera), frame animation, Morphing deformable body and
v4.1.4-gold
- Away3D是flash或flex上的一个功能强大且实时的3D引擎,具有快速、高效、API清楚等优点。但是三角型消失的问题让人头疼。away3d世界由:view 视口、scene 场景、camera 摄像机和3D物体四部分组成,也称Away3D的四大基本构件。-Away3D is a flash or flex on a powerful and real-time 3D engine, with a fast, efficient, API clear advantages. But the
unity-3D-camera
- unity 3D 摄像机的一些镜头特效操作,挤压式、渐变式、扭曲、镜头拉近、旋转-unity 3D camera lens effect some operations, extrusion, tapered, twisted, zooming, rotation, etc.
SmoothFollow
- Unity 3D中的JS脚本,控制摄像机平滑的跟着角色移动。-Unity 3 d in the JS scr ipt, control the camera smooth moves with role.