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2011_Model Based Joint Bit Allocation Between Texture Videos and Depth Maps for 3D Video Coding.pdf
- 3D
aybook.cn_opeigdprogrma0630
- OpenGL编程指南第六版 ,英文电子书pdf格式-he OpenGL? Programming Guide, Sixth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.0. This sixth edition of the best
3D-Freeview-Video-Generation
- we present a new method of synthesizing novel views from the vir- tual cameras in multiview camera confi gurations for 3DTV system. We introduce a semi N-view & N-depth framework in order to estimate disparity maps effi ciently and cor
Study-on-Iterative-Depth-Estimation-for-Multi-vie
- The increasing availability of 3D displays, such as 3D monitors, 3D TVs and 3D cinema, is raising consumer demand for stereo content [1-3]. Most 3D displays use the difference in viewpoint between the viewer s eyes to produce a stereosco
3dtvcon2010
- In this paper we introduce an approach for automatic generation of Layered Depth Video (LDV) content for 3D television (3DTV) purposes. The proposed approach relies on a capturing system consisting of two time of fl ight cameras (ToF) and
2Dto3d
- 2002-2011年间从2D图像或视频获取深度读转成3D图像或视频的论文-papers about the 2D to 3D image or video convertion wity depth map
Robot(OpenNIPKinect)
- 我们把Kinect相机作为3D测量设备来分析,试验性的研究深度测量分辨率和错误属性,并将Kinect与SLP相机和一个3D-TOF相机就立体重建的准确性做定量比较。我们提出了Kinect几何模型、Kinect相机的标定步骤和Kinect 3D测量的准确标定流程。我们展示了Kinect标定的功能-通过将它融入到一条SfM Pipeline中,在这里从动态的Kinect相机获得的3D测量数据通过计算彩色相机中与之相匹配的位姿被变换到普通坐标系。 -We put the Kinect came
m3dmap
- MIL图像库3D测量校正和体积计算过程,同时包括深度图像的融合。-MIL Image Library 3D measurement calibration and volume calculation process, including the integration of the depth of the image simultaneously.
pso
- PSO algorithm (PSO) standard test function verification process. M in a document, including the current literature is used to validate the seven standard test function (Ackley), 3D dynamic display, and the over-concentration of particles scatters whe
A-3D-TV
- A 3D-TV system based on video plus depth information Fehn
Accelerating-Depth-Image-Based-Rendering-using-GP
- In this paper, we propose a practical method for hardware- accelerated rendering of the depth image-based representation (DIBR) object, which is defined in MPEG-4 Animation Framework eXtension (AFX). The proposed method overcomes the drawbacks