搜索资源列表
-
0下载:
Design Specification
Introduction
Goals and Objectives
GameForge is a graphical tool used to aid in the design and creation of video games. It attempts to bring game development down to a level that any computer savvy user can under
-
-
0下载:
本教程内容绝大部分来自Frank D. Luna所著的《Introduction to 3D Game Programming with DirectX 9.0》。教程内容(特别是语言表达上)大部分是我根据自己理解所写的,因此也不是此书的中文翻译版。
-
-
0下载:
Introduction to 3D Game Programming with DirectX
9.0c— A Shader Approach
-
-
0下载:
Introduction to the DirectX® 9
High Level Shading Language-Introduction to the DirectX® 9
High Level Shading Language
-
-
0下载:
DirectX和OpenGL动画的录制。本文介绍了两个可分别用于录制DirectX和OpenGL渲染动画的类。简介在游戏和仿真领域,为实现离线应用,有时候需要将已经渲染好的内容录制下来。特别是在实际渲染过程非常复杂、重新渲染需要大量时间的时候,这种需求更为迫切。比如游戏中的过场动画,就必须将事先渲染好的动画录制-DirectX and OpenGL animation recording. This article describes the two can be used to record
-
-
0下载:
Introduction to 3D Game Programming with DirectX 11 book translation to portuguese
-