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Design Specification
Introduction
Goals and Objectives
GameForge is a graphical tool used to aid in the design and creation of video games. It attempts to bring game development down to a level that any computer savvy user can under
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Introduction to the DirectX® 9
High Level Shading Language-Introduction to the DirectX® 9
High Level Shading Language
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DirectX和OpenGL动画的录制。本文介绍了两个可分别用于录制DirectX和OpenGL渲染动画的类。简介在游戏和仿真领域,为实现离线应用,有时候需要将已经渲染好的内容录制下来。特别是在实际渲染过程非常复杂、重新渲染需要大量时间的时候,这种需求更为迫切。比如游戏中的过场动画,就必须将事先渲染好的动画录制-DirectX and OpenGL animation recording. This article describes the two can be used to record
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