搜索资源列表
SPRU565B
- The DSPLIB is a collection of 39 high-level optimized DSP functions for the TMS320C64x device. This source code library includes C-callable functions (ANSI-C language compatible) for general signal processing math and vector functions.
spra789
- The DSPLIB is a collection of 39 high-level optimized DSP functions for the TMS320C64x device. This source code library includes C-callable functions (ANSI-C language compatible) for general signal processing math and vector functions.
MATLAB
- 一、 牛顿-拉夫逊法概要 首先对一般的牛顿-拉夫逊法作一简单说明。已知一个变量X的函数 (4-6) 解此方程式时,由适当的近似值X(0)出发,根据 (4-7) 反复进行计算,当X(n)满足适当的收敛判定条件时就是(4-6)式的根。这样的方法就是所谓的牛顿-拉夫逊法。 式(4-7)就是取第n次近似解X(n)在曲线 上的点 处的切线与X轴的交点作下一次X(n+1)值的方法。参考图4-2(a)。在这一方法中为了能收敛于真解,初值X(0)的选取及函数f(X)必须满足适当的条件,如
IDL-Band
- 利用ENVI波段运算功能和IDL运算符进行运算的示例-Using ENVI band math functions and operators for IDL operation example
CORDIC-For-Dummies
- CORDIC For Dummies CORDIC is a method of calculating a math function using much simpler math operations in a loop called a Binary Search. Most commonly CORDIC is used to calculate ATAN2 (Angle), and Hypotenuse (Distance) of a point. CORDIC c
MATH.ZIP
- this library a math library containing some common functions
MATLAB-PROGRAMING
- MATLAB和Mathematica、Maple并称为三大数学软件。它在数学类科技应用软件中在数值计算方面首屈一指。MATLAB可以进行矩阵运算、绘制函数和数据、实现算法、创建用户界面、连接其他编程语言的程序等,主要应用于工程计算、控制设计、信号处理与通讯、图像处理、信号检测、金融建模设计与分析等领域。 MATLAB的基本数据单位是矩阵,它的指令表达式与数学、工程中常用的形式十分相似,故用MATLAB来解算问题要比用C,FORTRAN等语言完成相同的事情简捷得多,并且MATLAB也吸收了像M
Calculator
- 这是一个关于计算机的简单编程代码,可以实现计算器的加减乘除开放等功能。此代码详细,而又简洁,很适合初学者。-This is a simple computer programming code, can achieve open, Math calculator functions. This code is detailed, yet simple, very suitable for beginners.
OReilly.-.21st.Century.C.2012.RETAiL.eBOOk-rebOOk
- Set up a C programming environment with shell facilities, makefiles, text editors, debuggers, and memory checkers Use Autotools, C’s de facto cross-platform package manager Learn which older C concepts should be downplayed or deprecated Expl
99
- 1)编程思路:本练习因为要制作拼图游戏,所以首先要实现图片的导入。这是通过getImage()函数来实现的,该函数有两个参数,第一个参数指明图片的路径,第二个参数指明图片的名称。然后,因为要实现图片摆放的随意性,所以要通过initgame()函数来实现。Initgame()函数是自写函数,在函数体内,通过调用Math.random()函数产生随机数,用来达到图片位置摆放的随意性和随机性。最后,因为要实现人机交互.,所以首先要通过一系列函数来实现对鼠标事件的监听和响应,这是通过函数addMouse
MATLAB-Language-Reference-Manual
- This book is to mention and Describe most important and applicable codes,Operators, Elementary Math Functions and Special Characters in MATLAB that can use in scr ipt writing in this software.
