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multiviewsdx9111
- Introduction to 3D Game Programming with DirectX 9.0c— A Shader Approach
NC--system-based-on-open-Inventor
- 运用Vc抖和Open Inventor的三维API,对数控铣削仿真系统的编程实现进行研究。首先j 9通过VRML接口实现毛坯和刀具模型的导入,并结合数据库技术完成代码解析和插补计算,最后运用SolidViz模块快速的进行布尔运算并实现动态切削显示。-Programming of NC milling simul~ion system is studied,using Vc++and Open Inventor 3D API.First,realize the import of blanks
gamedevelopment
- A software which can provide support for drawing of graphics, sound, .. etc • Is technically difficult to develop as they involve expertise that needs mathematics, physics, and most important – programming skills. • Only a few g