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基于DX10的地形
- 用D3D编的基于VS2008的地形渲染文件
Fog-Effect
- D3D中的雾效果实现,在地形中实现无效果,模拟真实的自然环境,对远景物体进行低细节处理从而提供渲染效率-D3D fog effect in the realization of the terrain effects-free, a virtual reality of the natural environment, objects with low vision to provide details of the treatment efficiency of rendering
fog
- D3D开发的雾化环境,粒子系统操作,地形渲染。-D3D development of the spray environment, particle system operation, terrain rendering.
Map
- 地形渲染代码,就是怎么画一个3D地图了。用的是D3D画图-Terrain rendering code, that is, how to draw a 3D map. Drawing using a D3D