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搜索资源 - DirectInput joystick
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個人開發,以 DirectInput 為基底包成的類別,可同時接收滑鼠、鍵盤、JOYSTICK等輸入裝置。
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這是一個OpenGL程式,而使用DirectInput來做鍵盤、滑鼠以及Joystick手把的控制
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DirectInput编程源代码,可以将鼠标、键盘和JoyStick按键进行映射,出就是重新定义各键的功能
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用directinput对操纵杆事件进行处理-With directinput right joystick event processing
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7.游戏杆和键盘输入。direct3d很好的教程7-7. Joystick and keyboard input. direct3d a good tutorial 7
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用DirectX编写的joystick的应用,有助于对DirectInput的理解-Written with the DirectX application joystick to help the understanding of the DirectInput
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一个获取并展示手柄输入信息的例子,同时还涉及如何区分xinput手柄和DirectInput手柄-the joystick sample obtains and displays joystick data
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利用directinput 进行手柄的编程
为directx sdk里的例程
-joystick programming using directinput functions.
It is the example in the directx SDK.
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实现了游戏杆的输入获取查看,同时可以进行串口收发-The joystick input access to view serial transceiver
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This is a code stub from a game I am working on. You will need to have DirectX 7.0 installed or higher. I will give you two sample effects when using a force-feedback joystick. The first one is an Explosion force feedback effect, the other one is a G
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