搜索资源列表
Caller
- 串口的监控程序,提供了固定命令模式和,用户自定义模式。-serial monitoring procedures, and providing a fixed command pattern and user-defined mode.
CommandPattern-FileSystem
- 用command模式写的一个简单的java 程序,实现cd和ls两个命令-use the command pattern was a simple java programs to achieve cd and ls two orders
dolphins
- 一个VB编的远程控制软件,包含清除文件 目前是命令模式运行-a VB series of the remote control software, including removal of documents is currently running command pattern
Command
- 设计模式,命令模式,好莱坞法则,学习设计模式-design pattern, command pattern
UsingTheCommandPattern
- Using the Command pattern implementation
combined
- Design Pattern how to use command pattern
command
- design pattern java useful stu-design pattern java useful stuff
Grid
- grid的命令模式设计,包括多个命令,常用啊-grid command pattern design
Command.design.c
- c#设计模式Command经典代码 Command design pattern c # code -classic Command design pattern c# code
java
- Factory Pattern Chain of Responsibility Command Pattern Memento Pattern-show Factory Pattern Chain of Responsibility Command Pattern Memento Pattern process
CommandPatternExample
- Command pattern Example.
Design-Pattern-Experiment
- 设计模式实验,包括:策略模式、观察者模式、装饰者模式、抽象工厂模式、单件模式、命令模式、适配器模式、外观模式,共8个。-Experimental design patterns, including: strategy pattern, observer pattern, the Decorator Pattern, the abstract factory pattern, the singleton pattern, command pattern, adapter pattern, app
Command
- 设计模式之一命令模式的java实现,生动形象-the implement od command design pattern
Command
- Command模式又称为行动(Action)模式或交易(Transaction)模式。命令模式把一个请求或者操作封装到一个对象中-Command pattern is also known as action (Action) mode or transaction (Transaction) mode. Command mode to encapsulate a request or operation of an object
command-pattern
- command design pattern
UndoRedoDemo
- 此程序利用命令者设计模式实现了通用程序的撤销与重做功能!-This demonstrator use command pattern to make the Undo/Redo function come true.
Chapter-18-Command
- 设计模式中的命令模式,用几个很典型的例子详细地介绍了命令模式-The command pattern
command
- 用boost::shared_ptr实现command模式,并提供MacroCommand来支持复合的command。-command pattern
Command
- 命令模式实现餐厅 将来自客户端的请求传入一个对象,从而使你可用不同的请求对客户进行参数化。用于“行为请求者”与“行为实现者”解耦,可实现二者之间的松耦合,以便适应变化。分离变化与不变的因素。 ①接收者Receiver:是一个类的实例,负责执行与请求相关的具体操作; ②命令接口Command:封装请求的若干个方法; ③具体命令ConcreteCommand:实现命令接口类的实例; ④请求者Invoker:是一个包含Command接口变量的类的实例。请求者负责 调用具体命令,让具体命令执
pattern-cap-nack
- This is an example of can step back, using the Command pattern, namely the object properties can be rolled back