搜索资源列表
Simplifier
- 基于edge collapse的简化算法
MeshSimpCode
- 实现边坍塌(edge-collapse)的网格简化方法;程序能指定输入输出的 obj 文件,以及面数的简化比(输出面数占输入面数的百分比),例如:命令行程序可以支持如下参数 mesh_simp.exe 输入.obj 输出.obj 简化比-Achieve edge collapse (edge-collapse) of the mesh simplification methods program can specify the input and output of the obj fil
MeshSimpCode
- 实现边坍塌(edge-collapse)的网格简化方法,程序能指定输入输出的 obj 文件,以及面数的简化比(输出面数占输入面数的百分比),例如:命令行程序可以支持如下参数 mesh_simp.exe 输入.obj 输出.obj 简化比(例如 0.3) -Achieve edge collapse (edge-collapse) of the mesh simplification methods, procedures, input and output can be specifi
Level-of-detail
- This is a implementation of a simple level of detail algorithm that uses the edge collapse method and a simple angle heuristic to reduce the number of polygons in the given mesh. This example includes an example in WebGl using the three.js framework.
mesh.tar
- 网格简化程序,将标准的obj三维模型文件简化成为包含三角面片较少的三维模型,之后通过opengl显示出来。采用的主要算法为边坍缩算法。-Mesh simplification of procedures, the obj 3D model file standard simplified 3D model contains triangles become less, then through the OpenGL display. The main algorithm uses edge co
osg模型文件精简工具V1.00
- 基于边坍塌完成的网格模型简化以及空洞填充,具有图形化操作界面。(Based on the edge collapse, the mesh model is simplified and the cavity is filled, which has a graphical operation interface.)
