搜索资源列表
simnature_exe
- 基于高度图的3D地形渲染,其最基本的原理就是,地形上各个点的高度值存于一个文件中(高度图),渲染时,把高度图中的高度数据设为顶点缓冲区中对应顶点的Y坐标值,那么自然就会产生高低起伏的地形了-based on the height map rendering 3D terrain, the basic principle is that the terrain on each of the high value stored in a document (height), and playing
HeightMap_OGL
- height map opengl
EmbossBumpMapping
- Emboss bump mapping采用height map(高度图),它不计算逐像素扰动的法向量,而是直接计算光照亮度。 用OpenGL实现
height map
- 用OPENGL开发的地形程序.-use OpenGL development of the terrain procedures.
gdtzzTools.rar
- 地形高度图制作工具,做出来的图片一般都是128x128或者256x256的,Ogre里需要的高度图是2的N次方+1的灰度图,所以需要用PS更改大小和图片模式,Terrain height map production tool, do so out of the picture are generally 128x128 or 256x256 in, Ogre needed height map is 2 N-th power+ 1 of the grayscale, so need to us
HeightMap
- 基于opengl的高度图地形载入和绘制。-Opengl terrain height map based on loading and rendering.
Terrain
- 使用高度图生成一个地形,使用地形的纹理和光照.找到控制地形上照相机位置的,模拟在地形上走动。-Used to generate a terrain height map, the use of texture and light terrain. Found to control the terrain on the camera location to simulate the terrain at Walk on.
Map
- 利用OpenGL根据.raw作为高度图文件绘制地形,按键f为GL_FILL模式,按键l为GL_LINE模式,m为纹理贴图的地形,c为自己设置颜色的地形,h和t切换不同的地形.-The use of OpenGL in accordance with. Raw height map as a document mapping the topography, key f for GL_FILL mode l for GL_LINE mode button, m for the texture map
Projet_V0.3
- It s the version 0.3 of my project for my school. There are a terrain generated by a Height map, and a skyBox and water with reflexion.
Mountains.Feb-4-2008
- terrain generation using height map alsorithm in opengl.
S10
- S10 室外--基本高度图地形-S10 Outdoor- basic height map terrain ..........
3DGameEngine
- 01_B 三维基础 B00 框架--简单框架 B01 框架--DXUT框架 02_S 三维场景 S00 室内--BSP结构场景 S10 室外--基本高度图地形 S13 室外—城市场景管理 S21 水体--基于实时反射的水 03_N 环境特效 N00 光影--闪电效果 N03 光影--实时阴影 N11 天气--蓝天白云 N15 天气--小雨飘飘 N17 天气--小雪飘飘 04_M 模型处理 M1
3dsExport
- 自己写的多线程OPENGL程序,实现了后台资源加载,从JPEG,PNG文件创建纹理,保存屏幕截图,从高度图创建地形,加载3DS模型,视锥剔除,球型天空顶,中文显示等-OPENGL write multi-threaded program, to achieve the background load of resources, from JPEG, PNG files to create texture, save screen shots, create terrain from height
csharp
- 三维显示控件使用方法 该三维显示控件基于Visual C#和DirectX 9开发,实现了摄像机旋转、缩放、移动以及根据高度图建立地形等功能,其开放的方法及属性-Use three-dimensional display control method The three-dimensional display control based on Visual C# and DirectX 9 in development and the camera rotation, zoom, mov
FireKylinGameDemo0.1.0
- 自己做的游戏DEMO,有地形高度图,纹理混合,骨骼动画,天空和,水等等,对初学者有很大的帮助-Do their own games DEMO, a terrain height map, texture blending, skeletal animation, sky and water, etc., is very helpful for beginners
highmapeditor
- 制作游戏高度图,可生成各种格式文件,如.bmp,.hmp等。-Height map producer
Abnormal-height-fitting
- 对含有粗差的高程异常值进行丹麦法抗差估计 并绘制结果图-Containing gross errors of the Danish Act height anomaly values and plot the results of robust estimation map
Height-Map
- Basic height mapping using BMP images.
Height-Map-Part2
- Height mapping with collision detection for the floor.
Height-Map
- 基于OPENGL的高度图,带水波特效,很适合新手参考学习-OPENGL based on the height of the chart, with water effects, it is suitable for beginners reference learning