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使用dx9进行游戏编程doc------Introduction to 3D Game Programming with DirectX 9.0
原著: Frank D. Luna
-use dx9 game programming doc ------ Introduction to 3D Game Programming with DirectX 9.0 works : Frank D. Luna
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《introduction to 3Dgame programming with DirectX9.0》第二部分代码-"3Dgame introduction to programming with DirectX 9.0," the second part of code
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翁云兵著,但其中绝大部分的内容来源于他翻译的另一本书(Introduction to Game Programming with DirectX 9.0),书中的源代码也来自于这本外文书.对初学D3D的人来说源代码是最好不过的参考资料了.
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《Introduction to 3D Game Programming with DirectX 9》的作者Luna所作的很好的SkinMesh学习资料。
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书籍Introduction to 3D Game Programming with DirectX 9.0的部分源代码,是学习directx9.0的好工具-books Introduction to 3D Game Programming with DirectX 9.0 source code is a good learning tool directx9.0
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Introduction.to.3D.Game.Programming.with.DirectX.9.0c.Shader.Approach.Source.Code
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游戏程序设计入门源代码程序(中文版,含部分源代码段)-Introduction to Game Programming source code program (the Chinese version, with some source code)
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精通DirectX 3D图形与动画程序设计 这本书的源码 04_第四章 顶点坐标变换-Proficient in DirectX 3D graphics and animation programming source of this book chapter IV 04_ vertex coordinate transformation
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多重地形纹理演示
Introduction to 3D Game Programming with DirectX 9.0中的例子-Multi-terrain texture Demo Introduction to 3D Game Programming with DirectX 9.0 examples
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Introduction to 3D Game Programming with DirectX 9.0 该书主要讲述了如何利用DirectX 9.0进行3D游戏的开发,相信对各位学习使用DirectX 的同仁们很有帮助-Introduction to 3D Game Programming with DirectX 9.0 The book focuses on how to use DirectX 9.0 for 3D game development, I believe that lea
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网络游戏设计教程 房晓溪 编著 书本源码-Introduction to 3D Game Programming with DirectX 9.0
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DirectX 9 3D游戏程序设计入门 [Introduction to 3D Game Programming with DirectX 9] 一书的所有源码-DirectX 9 3D game programming entry [Introduction to 3D Game Programming with DirectX 9] a book of all-source
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3D游戏程序设计入门(DirectX® 9.0)翁云兵 含每章源码-Introduction.To.Direct3D9 including source code
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This book is an introduction to programming interactive 3D computer
graphics using DirectX 9.0, with an emphasis on game development. It
teaches you the fundamentals of Direct3D, after which you will be able
to go on to learn and apply more adv
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This book is an introduction to programming interactive 3D computer graphics using DirectX 9.0, with an emphasis on game development. It teaches you the fundamentals of Direct3D, after which you will be able to go on to learn and apply more advanced
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书名: Introduction to 3D Game Programmingwith DirectX- 9.0c - A Shader Approach
经典的DirectX 9.0c入门书籍龙书的2006年新版本, 相比03年的那般增加了非常多的内容, 包含的技术足够让读者做出一个简单但完整的游戏. 这本书在网上一直只有一个chm的版本, 非常不便于阅读, 现在托亚马逊kindle的福, 官方电子书版出现, 本人有幸获得, 并在此分享. -Introduction to 3D Game
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龙书第二版,里面主要讲了是shader编程,并且里面的例子很好,适合初学shader编程的同学-Introduction.to.3D.Game.Programming.with.DirectX.9.0c.Shader.Approach is awesome. The examples in this book is pretty good, and fit for shader beginners.
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Introduction to 3D programming with Directx9 原书源代码-Introduction to 3D programming with Directx9 source code
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Introduction to 3D Game Programming with DirectX 9.0
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Introduction to 3D Game Programming with DirectX 9.0 Source Part 2
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