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java2d游戏引擎
Phys2D is a 2D physics engine written in Java (1.4). Currently it is essentially a port and rework of the GDC 2006 presentation from Erin Catto.
Current Features:
Boxes
Circles
Static Lines
Restituion and Friction
Fi
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我们平常玩的飞机射击类游戏,这其实很简单,在加载上图片后,实现精灵类碰撞检测,每按键一次,图片显示相应的动作,真的很简单,希望你能从这个简单的游戏获得启发,To play our usual type of plane shooting games, this is a very simple add-on in the picture, the type of collision detection Elven implementation, each button once, the mot
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java me 开发的坦克大战游戏,实现了碰撞检测,子弹发射,适合初学者学习使用-a tank game developed by java,it realize the collision detection and can fire a bullet ,it,s better for beginner!
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java3d中碰撞检测源码,可以实现三维空间中两个物体的相交测试-Collision Detection in java3d source can be achieved in three-dimensional space of the intersection of the two test objects
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JAVA写的简单的碰撞检测,用的MIDP1,程序很简洁明了-JAVA write simple collision detection, used MIDP1, procedures are clear and concise
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本人写的第二个J2ME游戏,是个横板飞行射击游戏,游戏带有音效、碰撞检测、爆炸动画、简单的RMS记录分数。数字键0为使用炸弹。由于条件限制,未在真机测试过。-I wrote the second J2ME games, is a horizontal board flight shooting game, games with sound effects, collision detection, the explosion animation, a simple RMS record scor
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java环境下对于游戏贪吃蛇的实现,对蛇的碰撞检测做出了修正-java environment for the realization of Snake game, the collision detection on the snake to make an amendment to
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简单的java系统碰撞检测,可以看看 不过可能有很多不一样的,还是自己写的好哈!~-Java simple collision detection system, you can see, however there may be many different, or to write a good Ha! ~
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利用Java 开发的一个手机版的潜艇游戏。游戏实现的重点就是屏幕的绘制滚动技术和碰撞检测技术,这两种技术是滚屏游戏的核心技术,对于屏幕绘制滚动的难点是速度问题。而碰撞检测的难点就是要准确及时,不能给用户不好的体验,过早或者是过分进行了判断。-Use Java to develop a mobile game version of the submarine. The focus of the game is the realization of the map screen scroll
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An Java OpenGL example illustrating basics of collision detection, collision response, and physically based modelling effects.
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JAVA ME下的经典游戏坦克大战,对贴图进行重绘,实现碰撞检测,子弹消图,爆炸效果等,是JAVA ME初级游戏编程者比较有帮助的东西-JAVA ME classic game Battle City next on the map to redraw, to achieve collision detection, bullets consumption figure, explosion effects, the game is to JAVA ME programming to compa
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Java碰撞的小球,可运行于手机客户端的一个JAVA小程序,可用于碰撞游戏的编写,碰撞检测代码,小球在运行过程中碰撞到屏幕边缘即回弹再次运行。-Java collision ball, running on a mobile client JAVA applet can be used for the preparation of the collision game, the collision detection code, the ball rebound again run to the
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java小球碰撞检测:绘制图形界面,定义出是小球的颜色,位置,速度,实现多个小球碰撞后的反弹运动效果!-java ball collision detection: draw a graphical interface, define a color, position, speed of the ball to achieve the effect of multiple small ball collision rebound movement!
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Java碰撞的小球,可运行于手机客户端的一个JAVA小程序,可用于碰撞游戏的编写,碰撞检测代码,小球在运行过程中碰撞到屏幕边缘即回弹再次运行。-Ball collision in Java can be run on a mobile client JAVA applets, can be used for collision game, collision detection code, ball to the edge of the screen that rebound again run
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摘要:Java源码,Android源码,愤怒的小鸟,安卓游戏源码
愤怒的小鸟_Android手机中的经典火爆游戏,这是安卓达人们用Java仿写的完整游戏源码,android高仿愤怒的小鸟源码,从这个游戏源码中你肯定会学习到很多流行的Android游戏编写技巧,碰撞检测、发炮弹、过关设置、游戏算法等多个方面的技术问题,相信你看了源码不会后悔的,期待下载-Summary: Java source code, Android source code, Angry Birds, Angry Bird
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用java做的一个飞机大战的应用程序,实现打敌机,碰撞检测功能-Using java to do a World War II aircraft applications, to achieve fight the enemy, collision detection function
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