搜索资源列表
MIPMAP
- OpenGL初级学习的经典例程,实现了多纹理贴图功能。有助于理解多纹理贴图功能。-OpenGL primary study of the classic routines, achieving more texture mapping function. Helps to understand more texture mapping function.
minimalScreenSaver
- This class loads a texture file and prepares it to be used in OpenGL. It can open a bitmap or a targa file. The min filter is set to mipmap b/c they look better and the performance cost on modern video cards in negligible. -This class loads a fi
assign2
- opengl小程序,包含了muilti texture, mipmap, envionment mapping等内容,是学习这些功能编程的参考
D3DMipmap
- direct3d Mipmap 的实现 和 各种渲染状态的转换
Texture-Mipmap.rar
- 基于OSG的Mipmap纹理映射(Texture Mipmap)示例,OSG-based texture mapping Mipmap the (Texture Mipmap) sample
opengl_programming_source_code_examples_MIPMAP
- opengl程序设计MIPMAP源码实例opengl programming source code examples MIPMAP-opengl programming MIPMAP source instance opengl programming source code examples MIPMAP
mipmap
- opengl编程源码实例,mipmap编程实例-opengl programming source code examples, mipmap programming examples! ! !
MipMap-chain-linear-interpolation-and-cubic
- 三次线性插值和MipMap链,高质量图形图像缩放技术之一,例子很多,参考性强。-MipMap chain linear interpolation and cubic,is one of Image scaling technology.
engine3d220582662011
- Software rasterizer with openGL style interface. Implements bilinear, trilinear, and anisotropic filtering. STL style container classes in C. Math library, including vector and matrix operations, various utilities. Filtered image scaling, mipmap gene
Shadow-map
- 利用OpenGL實作shadow map,程式碼可以直接執行。 1.利用鍵盤方向十字鍵可以控制光的位置。 2.F1鍵可以決定是用mipmap還是anisotropic filter。 3.滑鼠的中間滾輪點擊一下,可以使camera自動旋轉,再按一下就停止轉動。 4.PageDown降低camera的高度,PageUp則是增加camera的高度。-OpenGL implementation shadow map, the code can be executed directly.
CrossWithTexture
- 用D3D实现十字架的MipMap贴图,当随着距离变化时贴图不断变化-D3D to the cross MipMap map
D3DMipmapGoodSample
- MipMap的另外一个示例,其很明显的展示了地表贴图的变化-MipMap another example, which obviously shows the changes in the surface texture
engine3d
- Software rasterizer with openGL style interface. Implements bilinear, trilinear, and anisotropic filtering. Filtered image scaling, mipmap generation. Polygon/triangle/quad/strip type input. Smooth shaded directional/positional, constant/linear/quadr
mipmap
- 关于基于C++平台下 openGL 的 mipmap技术的一片个人认为很优秀的论文(英文版)-About the openGL based C++ platform technology, a personal view mipmap very excellent paper (English)
mipmap
- opengl编程源码实例,mipmap编程实例-opengl programming source code examples, mipmap programming examples! ! !
Texture-Mipmap
- 基于OpenSceneGraph手动构建Miapmap,实现纹理自动Miapmap加载,可以调节纹理的精细级别~-Based on OpenSceneGraph manually build Miapmap, to achieve automatic Miapmap texture loading, you can adjust the level of the fine texture ~
cubes
- 对正方体加载纹理。使用三种纹理过滤方式加载纹理(线性采样、mipmap和最近点采样)。各个面的纹理不同。鼠标右键弹出式菜单控制纹理过滤方式的切换。-The cubes loaded textures. Using three kinds of texture filtering way load (linear sampling, mipmap and closest point sampling). All the different texture. The right mouse butt
i915_tex_layout
- Code to layout images in a mipmap tree for i830M-GM915 and G945 and beyond.
st_gen_mipmap
- Generate mipmap levels using hardware rendering.
mipmap
- \file mipmap.c mipmap generation and teximage resizing functions.