搜索资源列表
GAEM
- 一个完全的j2me斜视角地图的rpg游戏,非常值得学习的-a complete J2ME squint map rpg games, worth learning Oh
my_program_CS
- 合成孔径雷达成像处理中的一种常用算法,距离多普勒算法- range Doppler algorithm
desolo
- Java游戏中斜视角编辑器及引擎源代码,这个有点太专业,但如果你从事J2me流编程的话,绝对是很实用的东西,写游戏经常用的一个引擎代码。-Java games squint editor and engine source code, this is a bit too professional, but if you are in J2me flow programming, then it is absolutely very practical things, to write the g
Squintmodeofstudy
- 斜视模式下星载雷达RD成像算法的研究,对雷达研究者有用!-Squint mode satellite radar imaging RD algorithm of the study,It is help for the people that study radar
imagingforlargesquint
- 这篇文章是通过改进的RD算法对大斜视角SAR进行仿真,通过仿真验证这种改进的算法是可行的。对研究雷达的人有帮助!-This article is simulation for large squint SAR by improving the RD algorithm.The result is demonstrated the improved algorithm is feasible。 It is useful for the poople that study the radar。
NFS
- 用于斜视聚束式SAR成像的非线性频率变标算法,有完整数学模型。-Nonlinear Frequency Scaling Algorithm for High Squint Spotlight SAR Data Processing
squint_sar
- Matlab程序,长点目标斜视SAR仿真。校正距离走动,未校正距离弯曲,距离-多普勒算法。-Matlab program, long-point target squint SAR simulation. The correction distance walking, uncorrected distance bending, distance- Doppler algorithm.
Isometric-engine
- 斜视角图形引擎的设计 这是讲述斜视角图形引擎的设计原理 目录 1.视角的选择和坐标变换 2.地表的数据组织及滚屏 3.动态地表的实现 4.物体的绘制及遮挡运算 5.复杂的精灵控制 6.让场景更生动 7.深入了解物体精灵 8.精灵的影子处理-Squint angle graphics engine design is about the design principles of the oblique perspective graphics engine
decjam124
- 单、双基SAR大斜视Matlab成像算法程序。- High Squint Imaging Alogrithm of SAR
SAR2
- 斜视SAR成像算法,在斜视角较小时可行,大家不妨一试。-squint SAR imaging algorithm which is applicable when squint angle is small.
test2012_6_19_model
- 斜视SAR的回波建模,三维模型,适合各种环境。-Echo modeling, 3D model squint SAR, suitable for a variety of environments.
Echo_BiSAR
- 一般模式的机载双基地合成孔径雷达回波数据产生,收发平台具有不同的速度与方向,均工作在斜视模式-General pattern of airborne bistatic synthetic aperture radar echo data generated transceiver platform has a different speed and direction, are working in the squint mode
RDA_single_point_imaging
- 对机载SAR系统点目标进行模拟仿真,利用RD算法分别对零斜视角、小斜视角、大斜视角进行成像。-This experiment is for point target simulation of SAR system, and we use RD algorithm to achieve point target imaging, respectively, zero oblique angle, a small oblique angle,and a large squint angle ima
RDA_point
- RD算法实现,包括低斜视角和大斜视角(SRC方式2、SRC方式3)两种情况,系统固有参数见《Digital Processing of SAR Data》一书。-RD Algorithms implementation, including low squint case and high squint case.Parameters refer to 《Digital Processing of SAR Data》.
RD_XIESHI
- 斜视合成孔径成像仿真,包括回波模拟,脉冲压缩-Squint SAR imaging simulation
DBS_multi_point_targets
- 此程序为多点DBS仿真程序,通过设置航线初始距离和初始扫描角来模拟不同斜视角下DBS成像的结果 包含回波产生程序和DBS成像行程序-This program is multi-DBS simulation program, by setting the initial distance routes and the initial results of the scan angle to simulate the different squint DBS imaging comprises im
04_02_15
- squint eye detection
RD_SAR_large_squint
- 大斜视条带合成孔径雷达仿真程序,包括回波仿真(Large squint synthetic aperture radar simulation program, including echo simulation)
wk10
- 波数域算法又称为距离徙动算法(Range Migration Algorithm,RMA)或-算法,由Cafforio等提出。该算法分析距离处理后信号的二维频谱,通过二维频域匹配滤波进行相位补偿,在完成方位聚焦的同时完全校正距离徙动。由于其中的Stolt变换能克服SAR信号中距离徙动和SRC对斜距的依赖,因此波数域算法是一种理想的成像算法,尤其在处理大斜视角和长合成孔径的SAR数据时。但Stolt变换需要插值,降低了处理效率并引入额外的误差。(The wavenumber domain Algo
动目标仿真
- 实现一个点目标在机载SAR斜视情况的运动信息生成,作为后续处理的源数据。(The motion information of a point target in squint condition of airborne SAR is generated as the source data for subsequent processing.)