资源列表
introductionto3dgameprogrammingwithdirectx9fly
- d3d很好的入门英文书籍,可惜没中文额,不过学dx后也肯定得英文过关的-Introduction to English d3d good books, but not the amount of English
lianliankan1.1
- Java 连连看 课程设计 Myesclipse开发 -The Java the Lianliankan course design Myesclipse development
dxf2dwgDLL
- Converter dxf2dwg.d-Converter dxf2dwg.dll
3D-Game-Programming-with-DirectX9
- 《direct3D游戏编程基础》英文版本pdf-" Direct3D game programming based on" English Version pdf
ucos-ii-transplanted-to-FPGA
- 将ucos-ii移植到FPGA-PowerPC405-XC2VP30FFG896C上,包含ucos-ii源码和移植源代码,使用的软件是XPS-The ucos-ii transplanted to FPGA-PowerPC405-XC2VP30FFG896C, comprising ucos-ii Source and portable source code, the software uses the XPS
DirectShowCaptureVideo
- 经典的双摄像头视频捕捉程序,DirectShow的入门例程,可以进行抓拍,保存成bmp格式的图片-The classic dual camera video capture process, DirectShow entry routines can capture, save as bmp format images ~ ~
IntroductionTo3DGameProgrammingwithDirectX
- 3D游戏开发制作教程,使用的是DirectX9.0-The production of 3D game development curricula, using DirectX9.0
手机模版
- 手机wap企业级网站模版手机wap企业级网站模版手机wap企业级网站模版手机wap企业级网站模版手机wap企业级网站模版手机wap企业级网站模版手机wap企业级网站模版手机wap企业级网站模版手机wap企业级网站模版
Video4Linux
- 实现了Video4Linux和USB摄像头驱动的静态加载;(2)库文件的交叉编译与移植,实现了JPEG的交叉编译与移植;(3)V4L的编程思想,实现了视频图像的采集;(3)帧缓冲设备的使用,利用帧缓冲设备实现图像的显示;(4)将摄像头采集的BRG流转为RGB流,实现图像的正常显示以及JPEG格式图片的保存。(实验报告里面包含详细的代码)-Achieved and the USB camera driver Video4Linux static load (2) cross-compiled l
ICE101protocolMaster
- IEC60870-5-101协议,模拟主站程序-IEC60870-5-101 protocol, analog master program
LabVIEWInternetToolkit6.0f2
- LabVIEWInternetToolkit6.0f2.zip internet 工具包-LabVIEWInternetToolkit6.0f2.zip internet toolkit
Introduction to 3D Game Programming with DX9
- Introduction to 3D Game Programming with DirectX 9.0