资源列表
YXFillPolygon
- 实现计算机图形学中的颜色填充算法,对于任意用户给定的图形,进行彩色颜色填充。-Computer graphics to achieve the color filling algorithm, for any given user' s graphics, a color color fill.
3DTrans
- 使用GDI实现的三维图形变换,程序使用几何变换矩阵、视变换矩阵、投影矩阵、视窗矩阵等操作图形,在原理上能够体现计算机图形学图形变换方面的知识-GDI achieved transform 3D graphics, the program uses the geometric transformation matrix as the transform matrix, projection matrix, the matrix of the window operation graphics, i
mine
- 通过MFC编程,实现对Windows经典游戏扫雷进行编程,并且代码有详细注释。-By MFC programming, to achieve the classic game Minesweeper for Windows programming, and the code has detailed notes.
IJL_Demo
- 一个简单的ijl15.dll使用例子,里面的包含.h/.dll/.lib-Ijl15.dll use a simple example, which contains .h/.dll/.lib
image_inpainting
- 文件太多,编译慢点。运行出来的图很全面,偏微分的方法全有。-Digital image inpainting
SDL2.0.3
- SDL2.0.3源代码,可以创建VS下的各个版本的动太链接库。-SDL2.0.3 source code, you can create various versions of VS under the dynamic link library too.
OpenGLDemo
- 研究在三维空间中公告板的智能排布算法,具体解决三维空间中汉字标牌的位置排布问题,避免邻近标牌之间会产生遮挡的现象产生.本题目最终解决在一定程度上避免一定数量的汉字标牌重合问题。-Research in three-dimensional space in the bulletin board of the smart-arranged algorithm to solve a specific three-dimensional space in the location of Chinese
TextureScan
- 扫描图片文件,并且获取图片的宽高写入数据库。可以指定扫描的文件夹范围。-Scanned image file, and get the image width and height into the database. You can specify the folder scan range.
CUDA-from-taiwan
- CUDA教程,台湾教授,有例程,详细说明,从工程到实践-CUDA tutorial, a professor in Taiwan, there are routines
经典的数字图像处理源码
- 经典的数字图像处理源码,欢迎下载!
earth
- 使用vc++6.0opengl的开发环境模拟地球环绕太阳进行公转, 同时地球自身也在进行自转,其中采用有动画、光影等概念-Use vc++ 6.0opengl development environment simulation Earth revolves around the sun, while the rotation of the Earth itself is also carried out, including the use of animation, l
3DCAD
- VC++三维图形系统源码,实现了三维图形系统的基本功能-Three-dimensional graphics system VC++ source code to achieve the basic functions of three-dimensional graphics system