资源列表
RLE
- RLE的基本思路是,把数据分两种情况对待: A1.一些连续的重复字节 A2.一些连续的,不相重复的字节 RLE压缩最常见的一种算法思路: 将全部的数据分成很多块,这些块的长度各不一样: all data = [block] + [block] + ... + [block] 每一块由两部分顺序组成: a block = [header] + [data] 其中header部分占2字节16位,这16位中的最高位,标志了这个block的属性,是属于上面的
GraylevelHistogram
- 这是VC++灰度直方图仿真程序,打开图像,并且显示灰度直方图。-histogram simulation program, open image, it also shows the histogram.
LOOKOU~1
- LookoutDlg.cpp : 实现文件,系本人原创。-LookoutDlg.cpp : achieving document, I originality.
MOVETE~2
- CMoveTextView 类的实现,系本人原创。-CMoveTextView kind of realized, I originality department.
MIRROR~2
- CMirrorView 类的实现,系本人原创。-CMirrorView kind of realized, I originality department.
SHOWBI~3
- CShowBitmapView 类的实现,系本人原创。-CShowBitmapView kind of realized, I originality department.
GIF22
- 基于MFC的文档/视图结构的编程,本程序的编程思想是,将GIF格式的图像编写一个类,然后调用它的成员函数,在视图类中进行显示,它可以将GIF图像中的多帧图像一一显示出来,本程序只显示GIF图像,-based MFC Document / View structure of the program, the process of programming ideas, will GIF format images to prepare a category, and then call it a m
BMPViewer22
- 基于MFC的文档/视图结构的编程,本程序的编程思想是,将BMP位图作为一个资源嵌入进本程序中,而且可以加载多个资源位图,这样在程序中就会有多个图像资源ID,只要在程序中改动一下ID,就可以将这个ID指示的位图显示出来了,本程序只显示BMP图像,-based MFC Document / View structure of the program, the process of programming ideas, will BMP as a bitmap resources embedded i
BMPViewer3
- 基于MFC的文档/视图结构的编程,采用面向对象的方法,将BMP格式的图像编写成一个类,在类中有用于显示的函数,只要调用这些函数就可以显示图像了,本程序只显示BMP图像,-based MFC Document / View structure of the programming, object-oriented methods, BMP format will prepare the images into a category, the category used for the displa
Mouse MoveDraw
- 在窗口中用mOUse画线,MOUSE走到那就画到那,跟踪MOUSEMOVE消息-mOUse window used for line drawing, painting MOUSE go it go. news tracking MOUSEMOVE
numlabtb
- matlab环境下bezier曲线,希望大家都多多共享出来,就好了-Matlab environment bezier curves, I hope you share a lot out!
images02
- 自己编的图象融合程序,vc++6.0平台开发,使用简单的融合算法.拿来和大家共享一下!-own series of the image fusion procedures, vc 6.0 platform, simple fusion algorithm. use and share what!