资源列表
snow
- 这是一个用directx做的snow系统,适合初学者-This is a directx do snow system, suitable for beginners
dx11_mainFrame
- Basic DirectX 11 program tutorial with C++ for beginner, which create a basic window.
Render-FullScreen
- DirectX11 tutorial using with C++, which is about Render direct3d full screen. This is basic program for newbies game programmer . It is very simple and easy to learn.
Render-frame-color-change
- Directx11 tutorial by using C++, which is about changing
direct3d_basketball_game
- direct3d 与vc++实现的投篮游戏的毕业设计论文,想开发游戏的朋友可以参考下。-a paper about a game of basketball developed by vc++ and direct3d.
Game3D10-14
- 3D游戏基础最简单的3D场景界面-3D game-based interface to the most simple 3D scene. . . . . . .
new-GameGround
- 几年前写的 dx9.0下的小RPG demo 共两个场景可以来回切换
D3DXCreate
- direct3d 用mesh方式创建图像的3D程序,win32-using direct3d9 create some objects in win32 condition
main
- 茶壶 球 长方体 圆柱体 试下一下的图像,但是是静止的,不过带有光源-The teapot ball to try a cuboid cylinder of the image, but is still, but with a light source
DirectX8.1ProgrammingforCPP.chm
- Microsoft® DirectX® is a set of low-level application programming interfaces (APIs) for creating games and other high-performance multimedia applications. It includes support for two-dimensional (2-D) and three-dimensional (3-D) graphics, sou
Vidicon
- 3D摄像机功能--有第一人称视角,和第三人称视角。-The 3D camera function- a first-person perspective, and the third person perspective.
Particle-System
- Introduction to 3D Game Programming with DirectX 10中的粒子系统实例源代码-Introduction to 3D Game Programming with DirectX 10 particle system source code examples