资源列表
DeckOfCards
- 一个发牌程序会自动随机产生52张牌中的任意一长给四人中的一人 很好玩的一个小程序
CatchScreenMain
- 抓取屏幕上任一块区域,保存为位图。位图保存位置与可执行文件在同一文件夹下snap a rectangle picture of screen and store as a bitmap file under the executive file folder-snap a rectangle picture of screen and store as a bitmap file under the executive file folder
daima
- 完美国际 穿墙挂 源代码 飞行 FB挂的源代码-The perfect wall hanging international flight FB source code linked to the source code
tanchishe
- 贪吃蛇的代码,txt格式,,复制到程序里面就行了-Snake' s code, txt format, copied to the program inside the line, and,
grab_it_32_750
- grab_it for windows /CE pna
testBitmap
- Testing bitmap functionality in HaXe. Make sure we can draw and use filters.-Testing bitmap functionality in HaXe. Make sure we can draw and use filters.
AtomicLongTest
- Atomic Long Test for Embedded Linux.
fucai-game-CPP
- 简单的福彩游戏,VC++课程设计,简单易懂,入门级-Simple Lottery games, VC++ curriculum design, easy to understand
JIANKAIXIAN
- 1。可以先判断是否是怪。[要判断的话,就写个子程序,上面有提示< 判断是否是怪> 调用的地方。] 2。是怪的话就攻击,杀死后跳到开始,重新开始找怪;不是的话,就跳到下一格接着找!-1. Can judge whether it is strange. [To determine if you write subroutines above prompted < determine whether strange> call. ] 2. Blame someone attacks
qishi
- 国际象棋游戏一个经典的例子就是骑士巡游(knight s tour)问题,这个问题要求从棋盘上任意给定的方格开始移动骑士,相继地到达所有的64个方格,进入每个方格一次且仅进入一次。通常情况下,我们用如下方法表示一个解:即把数字0,1,…,63放入棋盘中的方格来表示到达这些方格的顺序。解决骑士巡游问题更具创意的方法之一是由J. C. Warnsdorff在1823年提出的。其规则是:骑士总是移向具有最少出口且没有到达过的方格之一
lianliankan
- 这是flash连连看小程序,系统有许多图片,按照相应的算法 将相同的图片点中 消去 最终全部消去 即胜利-This is a small flash Lianliankan procedures, the system has many pictures, in accordance with the corresponding algorithm will be the same picture point eventually eliminated all of that is the vi
jiejiu
- 用c语言编写的解救人质游戏,希望对于初学者有一定帮助。-Written in c to release the hostages of the game, hope it is helpful for beginners.