资源列表
ltsdk242
- LithTech Engine SDK 242
DirectX-Game-develop
- DirectX游戏开发终极指南(源码) 上载文件名因为传输原因,随意改成了英文-Upload file name in the Ultimate Guide (source) of the DirectX game development because the transfer reasons, arbitrarily changed to English
Ultimate.Game.Programming.With.DirectX
- DirectX游戏开发终极指南源码,非常好用。很有指导意义。-Ultimate Game Programming with DirectX
blender-2.50a1.tar
- IK反向动力学 骨骼动画的资料和源码网上能找到很多,但写得最好的开源代码,恐怕是blender里面的. -IK inverse dynamics of information and source skeletal animation can be found online a lot, but the best of open source code written, I am afraid that blender inside.
D3D11-terrain-rendering
- 设计了一种基于GPU编程实现的大规模地形场景的实时绘制与漫游算法。利用GPU端完成地形网格更新、地形块的自动选取、高度图和纹理图采样等大部分计算工作,大大减轻了CPU端的计算负载。-designed a high performance technique for real-time rendering and roaming of large-scale terrain environment based on GPU programming. GPU undertaked most of t
基于HOHO游戏引擎的游戏大作
- 基于HOHO游戏引擎的游戏大作,代码含金量很高。可玩可学习研究。当今开源的、复杂一点的、基于游戏引擎开发的游戏代码不多。这是一个非常难得的学习研究机会,不要错过了!-smartphones based on the game engine of the game arrived, code quality was high. Middle can study and research. Today's open source, a bit more complex, based on t
IntermediateTurorial
- OGRE游戏引擎的中级教程的所有真正可以编译通过的源程序。VC9.0。OGRE1.6.2。DIRECTX9.0C-The OGRE game engine s intermediate turorial s code. for VC9.0,OGRE1.6.2,DirectX9.0c
ChibiCombat
- 赤壁之战代码,67M多,大家下载后可以任意修改。极力推荐。-code, 81K, you can download arbitrary changes. Strongly recommended.
cocos安装步骤
- 讲解在Windows平台上安装cocos开发环境,及其安装资料(This document is mainly on how to install cocos development platform and corresponding installation data on Windows platform.)
mangos-mangos-7f89674
- The Massive Network Game Object Server is a server core project that mainly focuses on general MMORPG development. The project uses WoW as a reference game.
韩国传奇2开发源码(C++)
- 尽量模仿了韩国传奇2的2015年的版本,优化了技能模块,完美支持了传奇2+传奇3的地图算法和传奇2的技能动作,因为传奇3的动作比较多,不好算,所以未支持传奇3的技能动作(As far as possible, it imitated the 2015 version of Korean Legend 2, optimized the skill module, and perfectly supported the map algorithm of Legend 2 + Legend 3 and
Dorothy
- 一款简单的游戏引擎 能实现物体的创建和模拟行走,碰撞等真实的场景-A simple game engine to achieve the object creation and simulation of walking, the real collision scene