资源列表
XIIIAntiAimbot
- Unrealscr ipt for XIII-The-Game (Ubisoft) Beta version of an anti aimbot. it removes unusual interaction class actors running clientside.
Torque
- 在Torque中介绍如何有Torque中创建静态物体,创建人物,更改背景图片,实现人物操纵。-In Torque in how to create static objects are Torque, create characters, change the background image to achieve figures to manipulate.
PathFinder
- 基于Action scr ipt的路径寻找算法,适合网页游戏编程。-Action scr ipt to find the path based algorithm, suitable for web programming the game.
GameEngine_Timer
- DirectX游戏引擎的时间控制部分,可以学习学习
online
- 魔兽内核修复,注入内核,会修复合马镇,也会修复过年活动-The kernel of warcraft repair, injected into the kernel, can repair or horse town, also can repair the Chinese New Year activities
GameEngine_App
- 游戏引擎组件1Game Engine Game Engine -Game Engine GameEngine_AppGame EngineGame EngineGame Engine
GameEngine
- 所有游戏通用的引擎头文件,只有最基础的功能,开发者需要自行加入具体代码-used in all games,but only has base function,you need add your own code for it
DirectDraw
- DirectDraw本人学习direct 的时候做过的一些例子,很值得借鉴只用,大家交流交流-DirectDraw
3c
- 三维碰撞研究的例子-3D collision Examples of research
MIDI_WAV
- 手机游戏中播放背景音乐,分MIDI和WAV两种格式音乐
DragRigidbodyShadow
- unity3d 开发引擎 影子的形成 拖拽影子-shadow unity 3d
UIMaskSprite
- cocos2d-x实现图片的遮罩功能,写好接口了,返回CCSprite对象-cocos2d-x achieve picture mask function, written interfaces, and returned CCSprite object