资源列表
MyFem003
- opengl+mfc框架显示有限元网格的基本框架-using mfc plus opengl display
MultipleView
- 一个用OpenGL实现的一个窗口多视口显示的程序,可以实现四个视口间的拼接-A window with an OpenGL implementation of the multi-viewport display program that can realize the splice between four viewports
Jet
- openGL实现三维飞机模型。可旋转。计算机图形学基础内容-openGL achieve the three aircraft models. Rotatable. Fundamentals of Computer Graphics Content
MfcPlane
- MFC下实现飞机绕心圆周运动的例子,采用双缓冲机制-Examples achieve MFC aircraft under circular motion around the heart, using double buffering mechanism
OpenGLPlaneSwing
- 采用OPENGL模拟机身机翼的对接过程,在MFC环境下运行,可控制-Docking process simulation using OPENGL fuselage wing, running in the MFC environment can be controlled
sun
- OpenGL模拟太阳系的代码,使用glut作为gui,纹理贴图模拟行星-OpenGL simulation of the solar system' s code, use the glut as a gui, textures simulated planets
tanke
- C++编程 OpenGL 坦克控制 键位控制-C++ programming OpenGL tank control keys control
myopengl
- 利用googleearth com api仿真 飞机 真是 进近降落 到机场的完整过程,并利用opengl仿真过程中 飞机 六自由度飞行状态。(请先行下载googleearth)-Aircraft use googleearth com api simulation process is really a complete approach to the airport landing and use opengl six degrees of freedom simulation proces
testBuffer
- 使用Qt自带QGLPxibuffer进行QtOpenGL的使用,并且完成2D、3D图形的绘制-Using Qt comes QGLPxibuffer be QtOpenGL use, and completed 2D, 3D graphics rendering
PhysXExample
- 这个源代码是OpenSceneGraph.3.Cookbook中关于OSG与PhysX结合内容的代码实现,运行环境为VS2010-The source code is OpenSceneGraph.3.Cookbook combining content on OSG and PhysX implementations, the operating environment for VS2010
lake-BumpMapping
- Vs2012+opengl+glsl控制台程序实现凹凸贴图技术-bumpmapping
glut
- 一个关于OpenGL的初学者代码,包含了漫游、简单碰撞检测,物体移动,旋转等功能,利用了纹理映射,显示列表等内容。-A beginner on OpenGL code, including roaming, simple collision detection, object moving, rotating, and other functions, including the use of texture mapping, display list and so on.