资源列表
source
- TGSGUI-日本人写的射线追踪算法源代码-TGSGUI-Japanese writing ray tracing algorithm source code
MEarth
- 提供鼠标点控三维地球的借口代码,用以制作三维地球仪的API。-Click of the mouse control to provide an excuse for three-dimensional world code.
osgTutorial
- OSG海军教程,适合初学OSG的用户及学习图形学的-OSG Navy tutorial for novice users of OSG and learning graphics
VCSIFT
- sift代码 完全是用c++ 代码很全 适合新手研究等-sift
class
- 凸多面体的线消隐,C++实现的,一个比较简单的程序-Convex polyhedron of the line blanking
vs2008osgSETConfig
- vs2008下的osg安装和环境配置 .txt-osg under vs2008 installation and environment configuration osg under vs2008 installation and environment configuration. txt
simple_vertex_texture
- 一个简单的opengl displacement mapping的例子-a simple sample for openl displacement mapping
rfxsi_x64
- 四象数图 - XSI交流区 - 新版realflow for xsi7_5插件,与ice一体化 64位版本 .XSIADDON文件-Four images and a few map- XSI exchange area- new version of realflow for xsi7_5 plug-in, integrated 64-bit version with the ice. XSIADDON file
rfxsi_x86
- 四象数图 - XSI交流区 - 新版realflow for xsi7_5插件,与ice一体化 32位版本 .XSIADDON文件-Four images and the number of plans- XSI exchange area- new version of realflow for xsi7_5 plug, and integrated 32-bit version of the ice. XSIADDON file
SPH
- XSI SPH 流体模拟插件,.XSIADDON文件,可以用记事本打开-XSI SPH fluid simulation plug-ins,. XSIADDON file, you can use Notepad to open
ObjectTextureDemo
- 各种不同的体放大、缩小、旋转;并且可以贴材质-A variety of physical zoom, rotate and can paste material
TestVR
- BMP图像VTK的面绘加体绘,对初学者有很大的帮助,希望对大家有用-The MC and Volume Rendering of BMP