资源列表
OgreP3dP1.7PbeginnerPGuidePchinese
- OGRE是一个用C++开发的面向场景、非常灵活的开源3D引擎。本文档对ogre的各种特性进行了介绍。p.s这个pdf中文翻译保留了英文原文。-OGRE is a with C++ development-oriented scenes, very flexible, open source 3D engine. This document described the various characteristics of the ogre. ps this pdf Chinese translat
bump
- 基于控制台的vega碰撞检测源代码,可用于简单程序中借鉴使用。-Based console the vega Collision Detection source code can be used for simple procedures for reference.
main
- vtk volume raycasting
gluegen-2.0--i586
- 用于图形开发,二维,三维日图形以及一些不规则图形的三维显示-For three-dimensional display of graphics development, 2D, 3D day graphics as well as some irregular graphics
DEM
- DEM的一些文献,希望对DEM研究有帮助,-Some of the literature of the DEM, the DEM study,
OpenSceneGraph
- 学习OpenSceneGraph(OSG)的旅程-Learning journey of the OpenSceneGraph (OSG)
Convert-Matris
- matrix convert application
matlab_temporal-phase-unwrapping-
- 展开相位是物体表面三维形貌测量中一项关键技术,为了避免相位展开过程中的误差传播效应,Saldner和Huntlye等提出了时间相位展开方法。用matlab模拟了时间相位展开的方法-Expand the phase surface 3D topography measurement of a key technology in order to avoid the phase unwrapping process of error propagation effects, Saldner and
3dtemp
- Parallelized code to find 3d temperature in hexahedral mesh using finite element
3drh
- parallelized code to find 3d relative humidity in concrete.
reconstruction
- 基于图像的三维重构讲义,中科院自动化所经典课程讲义-Classic lecture notes handout image-based three-dimensional reconstruction, the Chinese Academy of Sciences Institute of Automation
text
- 基于osg的简单小程序,文字显示2个例子,以及成功效果图-the example of “show the text”