资源列表
shape-from-shading
- 通过一组照片恢复3D形状,利用shape from shading 技术,和openGL 渲染-3 D reconstruction from a image set with shape from shading method,developed under MFC and openGL
OpenGLexamp
- openGL是一个功能比较强大的图形界面接口,应用于计算机图形学。本文档包含了用c/c++编写的多个基于openGL的应用程序,可用于游戏场景,所有代码都可以编辑运行-openGL is a powerful graphical user interface used in computer graphics. This document contains more than one based on openGL application written in c/c++ can be used
raytrace
- 光线跟踪,C++实现,很详细,基于opengle-raytracer,very useful,based on opengl
asd
- file is sidney . md2 file 3d animation
vp_movie_recorder
- VEGA PRIME 2.0录像的例子,很有用-it for movie vega prime2.0 useful for newer!
vp_picking
- vega prime 2.0拾取功能的例子源代码,对功能性开发者很有用。-vp2.0 picker example more useful for newer.
fbx-code
- 基于osg的fbx相关操作资料,包含fbx动画里动作的划分,以及在osg里的相关操作-Osg fbx related operating information, including action in the fbx animation division, as well as operation in osg
recontruccion
- vtk tcl/tk 3d rendering using the data from vtk data
3D-stere
- 三维重建方面的一篇俄罗斯博士论文,主要是图像分割方面附有源码,高深值得多看-Three-dimensional reconstruction of a Russian doctoral thesis, the main image segmentation, accompanied by a source, highly worthwhile to look at
opengl_afterclass
- opengl学习第七版的随书源码,有书的同道可以随书练习-the opengl learn the seventh edition with the book source, fellow book can practice with the book
planeshadow
- 用C++ DircteX实现了简单的平面阴影-C++DircteX realize plane shadow
gmic_gimp
- This program is image processing program.