资源列表
Base1
- this file is base solid
Jaw
- this file is jaw-spindle
Squer
- this file is squreof spindle
Support
- this file about 3jawchu
chuck-flanch
- this file about flanch
FBO-ExampleII
- fbo实例代码,有基本的fbo操作,也有mrt实例-fbo code examples, some basic fbo operations, there are also examples of mrt
737_OpenGL-intro-1.1.1
- Open GL intorduction
775_SDL-1.0-english-intro
- Simple Direct Layer (SDL) Introduction.
D3DTest
- 搭建一个简单的D3D平台的程序,适合初学者-program for D3D, suitable for beginners
Metaball
- 变形球(MetaBall)的建模算法,包括详细的建模文档-Construction of metaball, with text to explain it.
opengl-particle-effects
- opengl 粒子效果,导弹飞行程序,导弹尾焰采用opengl制作。-opengl particle effects
space_invariance_std
- 目的:根据空间距离不变性,与它周围的点的距离不变,先列出一个点与周围点的 距离,计算同一点分别在两个视场的三维坐标与周围距离差,并计算出其误差-Objective: according to the space distance invariability, and point the distance around it is changeless, first list around a point and point