资源列表
interaction
- direct3D 三维场景的交互,很详细的代码示例。-direct3D Three dimensional scene interaction
QuadTree
- 八叉树编程,学习八叉树的很好资料,代码有详细的注释。-The Octree programming, learning octree good code detailed notes.
Assignment1
- 利用B spline和Catmull-rom spline实现物体的移动,旋转由四元数和欧拉角实现。 需要已配置opengl-using B Spline and catmull-rom spline implement the interpolation of object. Rotation are applied by Quaternion and Euler Angle. Please see the implementation video: https://www.youtu
read_tetgenmesh
- read 3D-mesh images
3D-coordinate-corresponding-point
- 求已标定好的两幅图像对应点的空间点三维坐标,需要知道两幅图像的投影矩阵。- 3D coordinate of the corresponding point of the two images
stereo-pairs
- 图像立体匹配所需标准对,以及各个图像对所对应的标准三围立体灰度图-The stereo pairs and the groundtruth pictures
FloorCreator
- Revit architecture 二次开发,BIM开发-Revit architecture and BIM develop
3D_KULOU
- 一个3D骷髅模型在场景中简单动作代码,可作为DX学习的一个参考。-A 3D skeleton model code simple action scene, can be used as a reference DX learning.
3dStude
- DX编程学习的一个示例。很简单,只有两个模型和简单场景,初学的看看有点参考。-DX programming an example of learning. Very simple, only two models and a simple scene, a beginner' s look at a little.
planets
- osg官方示例程序 详细讲解camera使用 -the osg example of program to explain the camera use
tetra
- 四面体分析 任意一点是否在体内 体内一点到面距离 任意流向流出面-tetrahedron analysis check if a point in it check which face to exit acccording a velocity vector
vbo
- 关于VBO的简单应用,在VS2010环境下实现,通过这个程序可以快速的了解VBO的基本使用-With this program you can quickly understand the basic use of the VBO VBO simple application in VS2010 environment,