资源列表
xongrid-v0.4-sources
- 1d/2d/3d triging interpolation.
retile.tar.Z
- 3d polygon mesh retiler
raster
- 3d triangle rasterizer.
recursive_tiles_source_code
- Recursive Wang Tiles for Real-Time Blue Noise
subdivision
- catmull-clark subdivision surface sampler
3-d-terrain-simulation-technology
- 三维地形的动态显示,包括绘制纹理,地形自动旋转等-Dynamic display of three-dimensional terrain, including the drawing texture, topography automatic rotation
multicapture
- 摄像机标定,作为机器视觉编程的很好的参考程序-Camera calibration, a good reference for the program as a machine vision programming
cknew
- 本人毕业设计程序,实现了从双摄像头采集,立体视觉标定,对特定目标进行跟踪,并通过串口发送数据对机器车-I graduated from the design process, collected from the two-camera stereo vision calibration, and tracking of specific target, and send data through the serial port on the machine car
homework_2
- 摄像机标定程序,作为机器视觉编程的参考程序-Camera calibration procedure, as the reference procedure of the machine vision programming
CreateMeshFromX
- 从.x格式文件中导入3D模型,我自己写了一个很简单的MeshX类,导入X文件很方便。-Import 3D models. X format and I wrote a very simple MeshX class, very convenient to import X files.
DX-MFC-football
- 用DX和MFC写的一个三维足球场,需要有d3d9.h,d3dx9.h等DirectX环境。-DX and MFC write a three-dimensional football field, you need to d3d9.h, d3dx9.h DirectX environment.
lubiaoshibie
- 用于对路标进行提取和识别!对于实验环境下的路标识别效果比较好!-To sign for extraction and recognition. For the test environment road signs recognition effect is better!